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The Infected Tower lvl.1

   (8 reviews)

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The setup for this level is: The doom guy has killed all the aliens and he hears about the aliens atempt to get back on earth by infecting a tower and making it their base to mass produce aliens of every kind. In level one you start up in a cave making your up to the tower

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Guest

Unknown date

  
the detail is terrible but the gameplay is fast paced and pretty balanced. Good gameplay for a newbie map, but textures and architecture need to be adhered to. The map is pretty long too.

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Guest

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I killed all the aliens, but the aliens came back, and now I have to fight more aliens? Jesus, it's like it's alien season. I mean, I was walking down the hall after killing some aliens, but there were more aliens in front of me. Then I killed those aliens, but the aliens came back and then there were more aliens, I tried to run but there were aliens in

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Guest

Unknown date

  
This is a junk wad. A fast paced junk wad. 4/26/07

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Guest

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Tableau assez douillet que j'ai réussi du premier coup à UV. quelques textures pas bien ajuster mais pas si pire quand même 3/5 - Eye's

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Guest

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Apart from a couple of Spectres stuck in the walls and a texture misalignment or two, this WAD is actually pretty good! Looking forward to the continuation!

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Guest

Unknown date

  
Fuckedup in GZDoom. Looks like a typical newbie map to me... 2/5

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Guest

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This new author has potential. Let's see more!

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Guest

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(The author here)-im glad to see a few people liked my wad. I am working on a few more maps that will be released mid-july at the latest.So keep watchin for them. I fell my new ones are gonna be better so i hope i wont disappoint!!!!-The[B attle]Ox

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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