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Total Darkness 3

   (17 reviews)

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The third level in the Dark, thrilling series :P

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Guest

Unknown date

  
Pourrais être mieux si toutes les portes ouvraient Bon challenge et vraiment original 4/5 - Eye's

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Guest

Unknown date

  
VERY difficult, too many skulltag monsters IMO. I don't value myself as the best doomer, but I had to use idkfa to get my super shotgun at the start. I enjoyed the level design, it's tons better then anything I could ever make... and it's tons better then most of the crap wads I see... 4/5

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Guest

Unknown date

  
3/5

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Guest

Unknown date

  
Great map, not too hard, I'd say it's easier than td2. It's linear and pure combat, just the way I like it, looking forward to more maps. One note: the theme is getting a bit boring, it would be nice if the maps were less dark, larger and had more open areas. 4/5 - Belial.

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Guest

Unknown date

  
it wasn't bad at all, but bugged and the skill is fucked up. 3,5 stars

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Guest

Unknown date

  
sucks

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Guest

Unknown date

  
-PLayable, but too difficult to be fun- have a go for a challenge 3/5..BUR

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Guest

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Well, it was meant for the higher skilled doomers, to person who said sucks, why does it suck? How the hell can I improve if all I get is "sucks"? -evilhomerdoomer

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Guest

Unknown date

  
As linear, square and bad as the first two. Needs more than skulltag monsters to hide this very novice design.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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