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Hachisch

   (15 reviews)

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About This File

Map with a strange atmosphere. I was without of ideas at the moment of plan this level, so I chose the psychedelia... And this "Hachisch" is the re- sult, inspired by some songs of Grateful Dead and Jimi Hendrix.

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Guest

Lightning Hunter

  
A better level than I expected it to be. The map has a very unique theme and feeling to it. The game play is intense, but not in a slaughter-fest way. The monsters are cleverly placed. Ammo conservation is needed at the start. There are definitely some random parts of this map, which makes it seem like a secret level replacement. Some SS are even thrown in the mix. There really aren't any technical problems to speak of. Recommended.

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Guest

Unknown date

  
Great wad, there are some very nice ideas and gameplay is good, even if some more health on UV wouldn't be bad at all. 4/5

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Unknown date

  
very good

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Guest

Unknown date

  
Kind of nice with some good ideas and set pieces of action. Design is a bit cut-and-pastey here and there, and UV needs more health if it is to be fun to play. Please don't just use health shortage to make maps challenging - it only makes them tedious.

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Unknown date

  
Nice map. No SO grat, but I like it. It's not a wast of time

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Unknown date

  
super buen wad - great wad [rck]pantera

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Unknown date

  
Superbe tableau avec beaucoup de travail et de chellenge. Ca m'a pris plusieurs vie pour le réussir a UV - 4/5 - Eye's

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Unknown date

  
This is dated August 2008. It's a decent although pretty random level that pits you against crowds of baddies; the abundance of hitscan monsters is frustrating, because you're bound to take a few hits, but on the other hand there isn't much health, but then again, on the other other hand, it's not very hard anyway. The design is crude but works. There are some nice ideas (the deja-vu bit with the blue key), and it gets better (harder) towards the end.

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Unknown date

  
Brilliant! Kinda reminds me of ksutra with its overall cuteness in design.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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