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Kaotic

   (8 reviews)

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About This File

This is my second map for Doom 2. Standard map. If there are any bugs or glitches please send me an email.

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Guest

Unknown date

  
Old looking retro map with no detail. It was kinda fun to play. 5/4/07

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Guest

Unknown date

  
feels like limbo. Plays like shit. ~Csonic

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Guest

Unknown date

  
For a second attempt it's not that bad. Sheesh.

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Unknown date

  
Hmmm... IMHO this wad is not that bad at all - at least it shows some effort put into it - it's not a classic n00b-wad with misaligned textures, giant HOM's, etc. It's OK...

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Guest

Unknown date

  
A mildly entertaining newbie map.

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Guest

Unknown date

  
Not that bad. Simple and olschool. I usually don't like old WADs with crazy labyrinths, but that was not boring and has nice minimalism. 3/5

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Unknown date

  
Not bad at all.

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Unknown date

  
It's basically a decent-quality old-fashioned map, and would have been good back in 1996 or so. It's not very long and it's never boring. For something made in 2005 the level of detail and use of source port features is unusually low. Plays well, though. It would have got higher marks if it had been marketed as a deliberately retro map!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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