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The Arms Of Oblivion

   (13 reviews)

Guest

About This File

This is a complete weapons replacement for EDGE. Nothing too fancy. Enjoy :)

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Guest

Unknown date

  
finally a wide selection of weapons to choose from. great job. :) 5/5

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Guest

Unknown date

  
the mod is very nice, but you should make a zdoom version of that

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Guest

Unknown date

  
EDGE FUCKING KILL

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Guest

Unknown date

  
Nice mod.

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Guest

Unknown date

  
lol edge

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Guest

Unknown date

  
Intresting, just hope nothing changes between the edge RC's and the final version..

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Guest

Unknown date

  
can you guys die? Edge pwnz your ass. Nice mod CT -Davidospwnzt3hr3v¡3 \/\/ p.s. Postal2 aw scythe teh lal

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Guest

Unknown date

  
give me some damned credit. you ripped my sprites. -jetflock

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Guest

Unknown date

  
This is a good mod - kinda odd in places (like the sights on the first pistol, they tend to jitter around a lot), but it shows how good collaboration mods can be. -WW

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Guest

Unknown date

  
i used this and the only changes were the bfg icon and the shootty icon, nothing else changed

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Guest

Unknown date

  
I have a few complaints, I admit. All these arms (all 14 of them) are terribly underdocumented, and it would be sort of nice to know that you can only carry 80 cluster bombs or how much nailgun ammo you have at any given time. All that being said, this is really fascinating. It changed the whole character of the game (I always wanted indirect fire weapons in Doom, if only just a hand grenade or two). I'm going to play H2H-Xmas with this mod when I have my annual Christmas Doom celebration this year

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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