Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

mountain base

   (7 reviews)

Guest

2 Screenshots

About This File

A UAC base set in some mountains.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

lupinx-Kassman

  
Chuckled immediately when it loaded up. The sky is a monochrome shade of blue, and you see it everywhere. I didn't mine the crusher bits in the mines (cute way to portray collapsing)

Share this review


Link to review
Guest

Unknown date

  
Y does the floor go up when you pick up the BFG? I didn't play the whole thing, but decent comes to mind. 3/5

Share this review


Link to review
Guest

Unknown date

  
For a first time mapper this guy is good. He has definite potential as a future mapper.

Share this review


Link to review
Guest

Unknown date

  
It's not incredible, but if you're looking for something play, try this. It has an adventure feel, trying to get into the UAC base, then taking it over. The sky basically ruined the map. !~Epyo

Share this review


Link to review
Guest

Unknown date

  
Yeah, decent is the word. Good gameplay and nicely balanced except for health in the starting area but needs a real sky texture, more varied lighting and the hellish part was rather weak. 3/5 - Belial

Share this review


Link to review
Guest

Unknown date

  
It's sort of OK. Some bad ideas (silly crushers most obviously), and the "make it challenging by giving out very little health" concept makes the gameplay generally tedious. There are also some texturing glitches. Promising work for a new mapper though. I'll go with the 3/5 verdict, though perhaps 3.4 would be fairer.

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...