Text File
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Title : For Whom The Bell Tolls
Filename : belltoll.wad
Release date : 11/20/05
Author : didy
Email Address : moontrader@gmx.de
Other files by author : blofeld x (will be updated one day in 2006)
Description : map01 has a metal-tech and a bit industrial style
map02 (smaller) mostly outdoor-cave style and
a bit tech style; see also the informations
story: find your friends on a base on mars
Additional Credits to : all map-designers who gave me inspirations and tricks
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* Play Information *
Advanced Engine needed : Yes, any port (zdoom recommended)
Game : DOOM II
Episode and Level # : MAP01, MAP02
Single Player : Yes
Cooperative 2-4 Player : n/a
Deathmatch 2-4 Player : n/a
Difficulty Settings : Yes
New Sounds : Yes (3 effects in map02)
New Graphics : Yes
New Music : No
Demos Replaced : No
* Construction *
Base : New from scratch
Build Time : many weeks
Editor(s) used : doombuilder, wadauthor
Known Bugs : none
* informations *
- look in every room/area before entering a key-door
- walking on nukage does not decrease your health,
but the radiation areas do it, they are signed
- you can lower the red cylinders
- if you don't know how to get the blue key, look above
or use the computer map
- Difficulty Settings: skill 2 (for a smooth playing) and
skill 4 (not very hard) have a similar monster-setting
skill 3 (first built) has a different monster- and thing-setting
- first planed to make one map, now you have two
* story (if you like) *
He recieved an SOS from his two best friends, which said that they were
trying to escape with their spaceship from the mars-base, who they were
working for the UAC Company. Asking them, what happend, the connection
interrupted. He went to the mars to help his friends and (game-start)
finds the space-ship left. Suddenly he is beamed - the first time in
his live. Everyone is angry to him. Will he find his friends?
We wish him good luck.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
Your are welcome to use this wad for everything you want to
(except commercial use) - but please, let me know if you do so.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites: