Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Trancendental Inverse Death

   (13 reviews)

Guest

1 Screenshot

About This File

As you trancendented into the spirit world, some evil spirits thought to kill you. So you must find an exit to another location before they do this.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

  
Let's face the facts: author spent at most two minutes creating a simple map with two crossing lines, causing horrible HOMs, places 7 AVs, and then gets 5* legendary 3 times... There's only one conclusion I can draw: there's too much misuse of the right to vote here :-(

Share this review


Link to review
Guest

  
So i made a speed run for this map. Only 2 sec. Who give me a Pom-Bär?

Share this review


Link to review
Guest

Unknown date

  
Go dig your own grave! 0/5

Share this review


Link to review
Guest

Unknown date

  
a true work of art

Share this review


Link to review
Guest

Unknown date

  
OH MUY GYAWD.

Share this review


Link to review
Guest

Unknown date

  
Congratulations, this map offers about 1-2 seconds of unexciting gameplay. Why bother releasing it?

Share this review


Link to review
Guest

Unknown date

  
Jesus christ... brilliant. 5/5

Share this review


Link to review
Guest

Unknown date

  
More diarrhea.

Share this review


Link to review
Guest

Unknown date

  
People, this isn't supposed to be a serious attempt. It's a little thing experienced mappers often pull off to get attention called a joke map. It's a parody showing exactly what games now aday have to offer, nothing but limited gameplay. 4/5 -Craigs

Share this review


Link to review
Guest

Unknown date

  
^ ye it is a parody, in the sense that it is done intentionally bad. It certainly does not satirically convey, in any effectiveness, the kind of gameplay offered by modern shoot-em ups nor the kind of maps churned out by the Doom community. It does however, consume space in the Doom archives, which makes it much harder to find a good wad. Is that reason to give it 5 stars? I don't think so.

Share this review


Link to review
Guest

Unknown date

  
a joke? parody? 0/5

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...