Text File
===========================================================================
Archive Maintainer : Ty Halderman on a raft
Advanced engine needed : Skulltag
Primary purpose : Deathmatch
===========================================================================
Title : Route Hawk 66
Filename : rhawk66.wad
Release date : 11/25/2005
Author : Nick "DD_133" McCarthy
Email Address : DDroid133@gmail.com
Other Files By Author : Search by my screen name, not hard.
Misc. Author Info : The first wad since I have returned from my 7
month slumber!
Description : Based off the long route 66 across the desert of
the US, I made a small DM map, wanting to make
it fit for duels.
===========================================================================
* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 4 hours
Editor(s) used : Doom Builder, XWE
Known Bugs : The jumps cant get you stuck in some kind of
'void'. Haven't figured this out yet.
May Not Run With... : Anything other than skulltag.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors