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Grim Ripper

   (17 reviews)

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3 Screenshots

About This File

A set of 15 maps designed to be played as an episode (i.e. not a pistol start for each). The author suggests skipping the first three levels and considers 06-15 to be his best work. See the original text-file (included here as !grimripper_eng.TXT) for more information.

Note that the batch files referred to in the original text-file are not included here, as their purpose was to load 15 separate wads simultaneously. For the user's convenience, I have combined these 15 maps and 1 demo (all unaltered) into a single wad using Wintex.

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NuMetalManiak

  

there is nothing awe-inspiring about this megawad. there is also nothing in this megawad that will really make you hate it either. just...an average megawad. given that it was done in an old editor (DEU2), treat it as such.

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Gato606

  

Nice megawad, nice maps, overall it was nice to play it

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Guest

Unknown date

  
its not thaat ugly, infact its prity fun, 4/5

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Guest

Unknown date

  
Looks quite ugly, but it has some nice moments. Gameplay is more or less okay. Overall it isnt anything special. 3/5 - Damned

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Unknown date

  
It has its good points, but parts of it just don't work so well as they should. Its not the greatest that's for sure. On the first level when you pick up the armor, the lift falls and you're stuck in that area-that was an unfair design cue.

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Unknown date

  
If not for first few levels, it plays great. Some later maps look fine. Download recommended. JB PS: thanx to Graham for uploading!

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Unknown date

  
15 mostly very good maps.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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