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Extremal Doom

   (22 reviews)

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3 new episodes, PWADized by entryway

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Don't see a much difference between e3 and others. May be a bit weaker overall but of course it is playable.

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Guest

  
A wad that had potential for legendary status ruined by a whole lotta stoopid. E1 - ordinary ***; E2 - has some real good moments ****; E3 - unplayable garbage, ZERO.

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Unknown date

  
Some nice memorable maps alongside some more plain, older and more boring ones. A decent megawad. **** -soft_haxorz

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Unknown date

  
wild russian gem. as I assume, most of the maps has been maked in 90'. strongly recommended for classic lovers.

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Unknown date

  
background mountains are very beautiful, added more to the gameplay for me. 4.5 stars

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Unknown date

  
Very good and well-polished megawad, both in design and gameplay. Should have been placed in levels/doom/megawads , but never mind.

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Unknown date

  
These maps are mostly rather small and have less than 100 monsters. Layout and details are kept simple, but some maps have some nice atmosphere nontheless. The simple means of Doom are made good and diligent use of. And though the maps weren't too hard, they are very entertaining, with many Cacos and Barons. I enjoyed playing episodes II and III straight off in one saturday evening. Very oldschoolish, but good work! 3.5/5 -Milian

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Unknown date

  
This is very good megawad, has its own identity and is quite memorable. But I found the gameplay of maybe half of the maps quite repeatable and (whats worse) boring :-( so just 3 stars from me. Gusta

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Unknown date

  
Amazing and really fun oldschool maps with some clever ideas and design here and there!!! (The star portal in E3M1 was really beatiful) 5/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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