Text File
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Uploaded by : Graham Burgess (gkburgess-at_compuserve_dot-com)
Advanced engine needed : None
Primary purpose : Single+Coop play / Deathmatch
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Title : Zeh
Filename : zeh.wad
Release date : 1-March-1995
Author : Jeremy Zeh
Email Address : 76362.613@compuserve.com
Other Files By Author :
Misc. Author Info : (see original text-file)
Description : Medium-sized map with uncomplicated design and
well-planned gameplay.
Additional Credits to :
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* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : DOOM2
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : About 20 hours
Editor(s) used : WadEd by Matthew Ayres and GDR by Ivan Hawkes and Scott Little
Known Bugs : Some minor HOMs and a minimal REJECT overflow
May Not Run With... :
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:
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The author's original text-file now follows.
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***************************************************************
Title : Zeh (Zeh.wad)
Author : Jeremy Zeh
CompuServe Address : 76362,613 (Please send laods of feedback)
Description : Very Neat. If you like the new enemies
in DOOM II as much as I do, this is the
level for you!
Additional Credits : John Zeitler, Ben Stewart, Mike Donahue
for play-testing it.
************************PLAY INFORMATION************************
*YOU NEED DOOM II TO PLAY THIS LEVEL*
Level # : Level 1
Single player : Yes
Cooperative 2-4 players : Yup (Very cool this way)
Deathmatch 2-4 players : Sure
Difficulty Settings : Yes, the harder levels are HARD!
New Sounds : Sorry, but no.
New Graphics : It's my first level, whadda ya expect?
***************************STORY********************************
You and your friends are hiking in the woods when,
suddenly, you find yourself falling down some sort of elevator
(You take it from here).
I know this story line is pretty lame, but when you're
blasting mutants left and right, I'm sure you won't be worrying
about it.
***********************CONSTRUCTION******************************
Base : New level from scratch
Build time : Oh, about 20 hours
Editors used : WadEd by Matthew Ayres, GDR by Ivan
Hawkes and Scott Little
Known Bugs : H.O.M. effects in some places (not
noticeable unless you look for them).
*******************ADDITIONAL WAD INFO***************************
Things : 166
Vertexes : 861
Linedefs : 814
Sidedefs : 1093
Sectors : 175
*******************COPYRIGHT / PERMISSIONS***********************
Authors may NOT use this level as a base to build additional
levels.
You may distribute this WAD, provided you include this file,
with no modifications. You may distribute this file in any
electronic format (BBS, Diskette, CD, etc.) as long as you
include this file intact.
*************************Where to get this WAD*******************
Looks like you already have it. ;)
**********************ADDITIONAL INFORMATION*********************
This is my first level and I'm still learning the ropes,
but many of the people that have played it said it was the best
first-time level that they have ever played (These are guys who
live on DOOM). If you've ever made a DOOM level, you probably
went through that stage when you picked all the really outrageous
wall tiles and went crazy with them. This level is a result of
that stage in my level making career. Try this level out and you'll
probably agree that it's pretty good for a fifteen year old kid. 2:)
************************TIPS**************************************
You probably noticed that I've included another text file
called "zeh_tips.txt". It contains tips that may help you finish
this level. I want you all to enjoy this level and you're nt going
to if you fed up and shut it off. You don't have to look at them if
don't want to but they're there if you need them.