Credits
ID Software, SB Software, CodeImp, Agent Spork, Bloodshedder for script corrections, Overlord, Graf Zahl for GZDoom decorate file, but most of all, Newdoom.com and Doomworld.com, without you guys, this wouldn't even be possible.
Text File
===========================================================================
Kaiser_23.wad File Info
Advanced engine needed : (GZDoom, SvStrife1.4+) ZDOOM USERS PLEASE READ AT THE BOTTOM
Primary purpose : Single play
===========================================================================
Title: Day of the Acolyte
FileName: kaiser_23.wad
Release date: January 23, 2006
Author: Samuel Villarreal (svkaiser@gmail.com)
Other Works by Author:
The DSV megawads,
Icerial 2,
Demon Sanctuary 2,
CChest Internal Reaches,
CChest Breakout,
CChest Termination Center,
Toxichole(Plutonia II),
ConsoleDoom,
Doom64 TC,
Kaiser's Stupid DM pack,
Untitled,
Not Another E1 WAD,
Internal Reaches 2,
Their Selfish Relams,
Nickel Electroplate Facility,
Dsv5,
CCehst2 - Internal Reaches 3,
Not another E3 Wad,
Palladium Electorplate Facility,
Internal Reaches 4, Crusader,
The Attraction to all Things Uncertain,
Return of the Order,
Halo of Wonders,
ChainMill,
Untitled #2
Community is Falling 2
SuperNaught
Description: You wondered though the wilderness, searching for food until you were spotted
by an acolyte. The remains of the Order lurks within a small complex, planning
their war with Blackbird and the rebels. Suspected as a spy, you remain in their
detention center. A group of acolytes and a officer inter your cell, preparing for
your torture. You will not give up without a fight....
This is a single map wad for Strife map02. Its pretty long too with lots of places to
explore. In this map you will need to rely on shops and stealth in order to beat
this map.
Additional Credits to: ID Software, SB Software, CodeImp, Agent Spork, Bloodshedder for script
corrections, Overlord, Graf Zahl for GZDoom decorate file, but most of all,
Newdoom.com and Doomworld.com, without you guys, this wouldn't even be
possible.
===========================================================================
* What is included *
New levels : 1
Sounds : no
Music : Yes
Graphics : Yes
Sehacked Patch : Yes
Demos : No
* Play Information *
Game : Strife
Map # : Map02 and Map34 (game ends on Map 34)
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 3 weeks
Editor(s) used : Deepsea
Known Bugs : Issues with Zdoom (zdoom users please read further)
May Not Run With... : Any other port besides SvStrife or GZdoom. For SvStrife version 1.4 or higher is recomended.
========================================
* ZDOOM COMPATIBILTIY ISSUES *
Kaiser_23.wad is not compatible with zdoom mainly because it uses dehacked scripting.
IDCard and OfficersUniform has been modified so that it gives a Quest Token when the
player picks them up. Light Green Acolyte has been toughen up when the player trips the
courtyard alarm. Kaiser_23.wad contains a decorate file that can only be used in GZDoom.
*SO WHAT DO I DO?!!?!?!?! :(*
If you are using Zdoom and if something happens and the givequest feature doesn't get implented
then here are some ways to get around this issue.
*Issue #1:
After picking up the Officer's Uniform past the silver key door. Bring down the console and type
(without the commas) "give QuestItem9"
Then continue playing the map until you talk to Kesler.
*Issue #2:
After talking to Kesler, he will give you a ID Card. Once you get the card, bring down the console
and type (without the commas) "give QuestItem7"
Then continue playing the map as normal.
========================================
* Tips and Hints *
$ Avoid firing in the courtyard, this an instant death!
$ Avoid going out in the courtyard without an officer's uniform!
$ Dark Green and Gold Acolytes drop money when killed
$ On harder difficulties, you will need to rely on shops for ammo and health.
$ There are many hidden areas where you can find ammo and money
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://vault.d3files.com/
=====================================
January 24, 2006
Samuel A. Villarreal
Enjoy the wad!