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HEVNHELL.WAD (Heaven and Hell)

   (10 reviews)

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About This File

Literally Heaven and Hell. If you can't figure out which way to go to get to Heaven when you start this level you need help. Heaven is simply a large stockpile of weapons, armor, and health bonuses (Apparently the NRA was right). There are also a few of Hell's more putrid denizens placed in cages for your safety and viewing pleasure, so take the opportunity to waste them. Every type of weapon is available in Heaven except for the BFG (is there one? Go to Hell to find out). Hell is a fairly linear place. In Single Player Mode if you die in Hell you are dead and thats that, but for Multi-Player mode, measures have been taken to ensure that any players that die can re-enter Hell safely many times over. This level isn't meant to be tricky or witty, it is purely kill kill kill kill kill kill jump kill.....

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Never_Again

  
A good shootemup level.

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Unknown date

  
not too bad

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Unknown date

  
This was a cool level.

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Unknown date

  
This level is so old that it uses FLAT22 as a ceiling tile. It's not very good. The level starts with a large staircase that leads to a stash of weapons and a maze, which has some larger rooms at the end. The maze has about 150 mostly weak monsters, but with a mouse it's trivially easy to dodge around them. The boss battles are unimpressive. It's one of those levels where you have to magically divine that certain walls are crucial secrets.

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Unknown date

  
dumb map 1/5

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Unknown date

  
This map plays awesome in every sense of the word.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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