Text File
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Uploaded by : Graham Burgess (gkburgess-at_compuserve_dot-com)
Advanced engine needed : None
Primary purpose : Single play
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Title : The Lost Worlds
Filename : lwfirst.wad
Release date : 23-July-1997 (new soundfx, music and graphics;
maps built May-Jun 1996; txt updated Sept 2000)
Author : Equino-X
Email Address : mato@cauldron.sk
Other Files By Author :
Misc. Author Info : Musician, Designer & Sound FX engineer
Description : An nine-map episode for (Ultimate) Doom, with
replacement music (by Jean-Michel Jarre), some
new sounds and new graphics for title pic and
stats screens.
For detailed descriptions (in Czech) see the
original text-file.
Additional Credits to :
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* What is included *
New levels : 9
Sounds : Yes
Music : Yes
Graphics : Yes (a few)
Dehacked/BEX Patch : No
Demos : Yes (three)
Other : No
Other files required : None
* Play Information *
Game : DOOM
Map # : E1M1-E1M9 (one full episode)
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Player starts only
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : May-Jun 1996
Editor(s) used : DEU 5.21 & DETH v3.00, WinTex 4.3, BSP v1.0,
ZenNode 0.95B
Known Bugs :
May Not Run With... :
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://doom.kelvinet.cz/tvurci/equino-x.html
FTP sites:
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The original text-file follows
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* Title Information *
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Doom Title : Ultimate DOOM( not DOOM 2 )
Title : The Lost Worlds
Filename : lwfirst.WAD
Author : Equino-X
Story : Equino-X
Design : Equino-X
New Sounds : Equino-X
New Graphics : Equino-X
Music : Jean-Michel Jarre
Email Address : mato@cauldron.sk
Misc. Author Info : Musician, Designer & Sound FX enginerin
Work : May-Jun 1996
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* Play Information *
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Episode and Level # : e1m1 - e1m9
Single Player : Yes
Cooperative 2-4 Player : Yes - not tested !
Deathmatch 2-4 Player : Yes - not tested !
Difficulty Settings : Yes
New Sounds : Yes - Pistol Fire, Shotgun Fire, Player Teleport,
BFG 9000 Firing, Plasma Gun Firing,
Player Death 1&2, Rocket Launcher Firing,
Chaingun, Barel Explo, Rocket Explo,
Respawning, Drop Land
New Graphics : Yes - Title Pic., Credits Pic., Mission's name,
WinTable Pic.
New Music : Yes - Music composed by Jean-Michel Jarre
e1m1-=> Industrial Revolution: Part 1
e1m2-=> Chronologie Part 2
e1m3-=> Chronologie Part 6
e1m4-=> Orient Express
e1m5-=> Magnetic Fields Part 1
e1m6-=> Equinoxe Part 7
e1m7-=> Magnetic Fields Part 4
e1m8-=> Industrial Revolution: Overture
e1m9-=> Magnetic Fields Part 2 - LIVE
Demos Replaced : Yes/All
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* Construction *
================================================================================
Editor(s) used : DEU 5.21 & DETH v3.00, WinTex 4.3, BSP v1.0
ZenNode 0.95B
Build Time : May-Jun 1996
Upgrade : Jun 1997 - new soundfx, music and graphics
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THE LOST WORLDS - MISSIONS
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E1M1 - GREAT ESCAPE: Velky utek, takto si si to predsavzal. Tvojou ulohou je
preteleportovat sa prec z tohoto diablovho miesta, to
znamena vyliezt na vysoky ocelovy stlp. Otazka je, ako?
Jedinou moznostou je vstupit do starej vaznice plnej
krviziaducich Tropperov. Treba si davat pozor na utoky
zo zalohy. Dopocul som sa to od byvalich bacharov, ktory
strazili toto diablom zabudnute miesto. Od nepamati tu
boli a su vzbury. Podstatne je najst spinac, ktory aktivuje
teleport, ale hlavne spinac ktory ti umozni uniknut.
Good luck, Equino-X...
E1M2 - TIME FOR THRUT: Tu sa ukaze tvoja prava tvar a tvare tvojich
prenasledovatelov. Treba si davat pozor na kazdom kroku.
Smrt ti ukaze cestu do labyrintu. Potrebne je najst aj
oci diabla, ktore skryvaju dve dolezite skutocnosti.
Jednou z nich je RED KEY. Ten ti ukaze cestu k zltej
lebke. Ta druha je na tebe a na tvojom zmysle prezit.
Pozor na barely v toxickej casti. Tam vedie casta cez
tvar diabla.
Bud opatrny, Equino-X
E1M3 - HALL OF JUSTICE: Konecne nastal cas pravdy. Treba zuctovat strateny
cas. Cas ktory znamena prezit. Aby si zmocnel, musis
pokorit kobku pekla. Musis byt chladny a trpezlivy.
Jedine tak ziskas moc o ktorej sa sniva len malo komu.
Ak sa ti to podari, mas vyhraty boj a v Hale spravedlnosti
obstojis. Neboj sa schodov. Su tvojim ochrancom.
POZOR, cesty sa tu rozchadzaju !!!
Equino-X
E1M4 - CITY OF INNOCENT: Zahrada ta zavedie ku vchodu do pekla. Modra lebka
ti ukaze svetlo. To svetlo nesmies prehliadnut. Ak ho
nenajdes budes strateny a tvoja sila zostane
v Meste Nevinnych. Svetlo najdes v samotnom strede.
Peklu nesmies podlahnut, Equino-X !!!
E1M5 - UAC HOUSE: Stala sa chyba v prenose a ty si sa ocitol priamo v silne
utajovanej zakladne U.A.C. Tato chyba ta vsak nesmie
odradit. Tvojou ulohou je zlikvidovat cinnost zakladne
a odstavit ju tak od vedeckych vyskumov. Velmi dolezite
je aby si sa ubranil presile a vnikol do zakladne.
Never nikomu a nicomu, spoliehaj sa len sam na seba.
Cacodemon ti ukaze cestu k RED KEY. Musis byt pozorny
aby si tento moment neprehliadol. Spinac v piliery ti
otvori cestu do ventilacneho systemu zakladne.
Hovori sa, ze v zakladni je obrovsky sklad zbrani.
Modra ti ukaze cestu, Equino-X
E1M6 - TOWERS OF DEATH: Dobre sa porozhliadni. Tu je velmi dolezity system
teleportov. Musis byt stale v pohybe, aby si unikal hordam
nepriatelov. Ak budes chcet ziskat RED KEY, ziskaj
najskor dost velkych CELLov. Neolutujes.
Tiche nebezpecenstvo ciha SeveroVychodne. Dolezite je
najst 4 spinace.
Cervena vystrieda modru, Equino-X
E1M7 - LOST WORLD: Deja Vu. Strateny svet bol konecne objaveny. Maly ale
perfektne premysleny obranny system. Tato indianska
rezervacia bola zneuzita na pokusy UAC vyskumov.
Okolo celej "pevnosti" je nebezpecna lava. Dobre sa
pozeraj okolo seba aby si neprehliadol oci lebky.
Mala voda ti ukaze cestu dalej.
Oko ti ukaze peklo, Equino-X
E1M8 - GREAT VICTORY: Slabe su vsetky slova o pekle. To co zazijes teraz,
sa s peklom neda zrovnavat. Si v srdci samotneho ZLA a toto
zlo music potlacit a znicit. Tu sa sustreduje vsetka
moc UAC projektov. Je to akysi si "SKLAD" pre horsie
casi. Music byt velmi opatrny.
"Ticho na zaciatku, ticho na konci.", drz sa tychto
slov a vytazstvo je zarucene. Zbrane pouzivaj z rozvahou.
Nikdy nemiesaj rasy !
Ticho s tebou, Equino-X
E1M9 - TIME OF REVENGE ( SECRET MISSION ): .....mission unknown.....
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Bye, Equino-X
20.09.2000 Dodatok
------------------
..., kua to su uz 4 roky tomu? :)
S odstupom casu musim povedat, ze v mapkach sa vyskytuju urcite udalosti, ktore
su mozno teraz tazko predvidatelne( v tom case ked som robil tuto epizodu, tak
bola ina doba a hrac bol ochotny tukat a hladat secret a dvere na kazdej stene :),
a preto by som ich tu rad opisal aby ste zbytocne netapali v problemoch. Ak by aj
napriek tomu vznikli tak mi hodte mail alebo ICQ :)
Takze podme nato:
-----------------
->Level 2[E1M2]: hned pri starte ked vojdete do vestibule tak po lavej strane jak je stena
je krvavy flak, co znamena ze su tam tajne dvere :)
->Level 5[E1M5]: ked sa dostanete do miestnosti kde konci "beziaci pas" na ktorom sa pohybuje
nepriatel, tak hned v tej miestnosti je pilier a z jednej strany ho treba aktivovat, on sa
vysunie hore a pod nim je spinac :) ( lepsie som to opisat nevedel :), ale je to tak :-)
My Pages:
--------
www.equino-x.sk
www.deviators.sk
www.cauldron.sk
Som zastihnutelny pomocou:
--------------------------
MSN Messenger( equino_x@hotmail.com )
ICQ #: 6493521
Email: mato@cauldron.sk
IRC Nick: Equino-X
Prajem prijemnu zabavu :)