Text File
===========================================================================
Uploaded by : Graham Burgess (gkburgess-at_compuserve_dot-com)
Advanced engine needed : No
Primary purpose : Single+Coop play / Deathmatch
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Title : Aarrghh!
Filename : aarrghh!.wad
Release date : 9-June-1994 (date-stamp of wad and txt)
Author : Oleg Tolstkhine and Alex Korobka
Email Address : hcc@ioh.free.net
Other Files By Author :
Misc. Author Info :
Description : This is an incomplete episode of four maps. See
the original txt (in the zip and appended to this
document) for comments on the individual maps.
Additional Credits to : DEU team, Geoff Allan, Colin Reed
===========================================================================
* What is included *
New levels : 4 (plus 5 placeholders)
Sounds : No
Music : No
Graphics : Yes (just a small number)
Dehacked/BEX Patch : No
Demos : Yes (DEMO1)
Other : Yes (ENDOOM)
Other files required : None
* Play Information *
Game : DOOM
Map # : E1M1, E1M2, E1M8 and E1M9
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : See the original txt
Editor(s) used : DoomEd 2.50-2.60 beta4
DEU 5.1-5.2
BSP 1.0-1.12
idBSP for REJECT
Known Bugs : See the original txt
The secret exit is on E1M1 (which was intended
to become E1M4 in the completed episode).
May Not Run With... :
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
levels without prior permission from authors.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://cd.textfiles.com/sprintos5/WADS/DOOMAC/AARRGHH!.ZIP
FTP sites:
===========================================================================
The original text-file follows
===========================================================================
================
[1] INTRODUCTION
================
This is an incomplete (yet) episode designed primarely for experienced DoOmers
who are ,say ,brave enough to face Baron of Hell having only pistol or to meet
a couple of spiders in the locked room (some tips for you :).
Additional Credits to : DEU team, Geoff Allan, Colin Reed
Level Bugs : You can get to secret mission from mission 1
and after you complete it you'll appear on
mission 4 instead of 2. This will be changed
when the other missions will be ready - so
current mission 1 will be mission 4. Now
missions 3 - 7 are the same.
Information for each level follows...
================================================================
MISSION 1
================================================================
Title : AARRGHH1.WAD
Author : Oleg Tolstkhine
Email Address : hcc@ioh.free.net
Misc. Author Info :
Description : 'Lost in souls'
Your main goal is to get to secret level although you'll be lucky enough just
to survive the way to plain old E1M2. And maybe you'll discover two new
features of lost souls...
Additional Credits to :
==================================================
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
* Construction *
Base : New level from scratch
Build Time : 6+ hours
Editor(s) used : DoomEd 2.60 beta, idBSP for REJECT
Known Bugs : None
================================================================
MISSION 2
================================================================
Title : AARRGHH1.WAD
Author : Oleg Tolstkhine
Email Address : hcc@ioh.free.net
Misc. Author Info :
Description : 'Teledeath'
You'd better be cautious here. And precise too.
Additional Credits to :
==================================================
* Play Information *
Episode and Level # : E1M1
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
* Construction *
Base : New level from scratch
Build Time : 6+ hours
Editor(s) used : DoomEd 2.60 beta4, DEU 5.1, BSP 1.1, idBSP for REJECT
Known Bugs : None
================================================================
MISSIONS 3-7
================================================================
Title : EMPTY.WAD
Author : Alex Korobka
Email Address : hcc@ioh.free.net
Misc. Author Info :
Description :
This file is temporary placeholder. Go straight to exit.
Additional Credits to :
==================================================
* Play Information *
Episode and Level # : E1M3-7
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : No
New Sounds : No
New Graphics : No
* Construction *
Base : New level from scratch
Build Time : 1+ hours
Editor(s) used : DEU 5.1, BSP 1.1
Known Bugs : None
================================================================
MISSION 8
================================================================
Title : AARRGHH8.WAD
Author : Alex Korobka
Email Address : hcc@ioh.free.net
Misc. Author Info :
Description : 'The House Of Light'
Little bit surrealistic view of shining sky and dark battlefield. And it's
not as hollow as it seems...
Additional Credits to :
================================================================
* Play Information *
Episode and Level # : E1M8
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : No
* Construction *
Base : New level from scratch
Build Time : 5 hours
Editor(s) used : DEU 5.1 - 5.2 ,BSP 1.0 - 1.1, idBSP for REJECT
Known Bugs : Infinitesimal HOM (too many 2-sided sidedefs ).
================================================================
MISSION 9
================================================================
Title : AARRGHH9.WAD
Authors : Alex Korobka ,Oleg Tolstkhine
Email Address : hcc@ioh.free.net
Misc. Author Info :
Description : 'Hell's Graveyards'
Basically it consists of 4 almost completely separated areas and you will
have to break through all of them in order to complete the level.
There are two megarmours and two supercharge spheres to help you withstand
assaults of demented Satan troops :)
Additional Credits to :
================================================================
* Play Information *
Episode and Level # : E1M9
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : Yes
* Construction *
Base : New level from scratch
Build Time : Helluva lot... but it's LAARGE!
Editor(s) used : DoomEd 2.50 - 2.60 ,DEU 5.1 ,BSP 1.1w , idBSP
Known Bugs : "moire" on the edges in SHAWN corridor. Let's
wait for DOOM 1.4...
================================================================
[2] APPENDIX
================================================================
Authors may NOT use this level as a base to build additional
levels without prior permission from authors. If somebody wants
to help to expand it into full episode - your suggestions are
welcome (Note: our e-mail addresses may change in the near future )
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
================================================================
[3] WHERE TO GET THIS WAD
================================================================
FTP sites:
- ftp.montefiore.ulg.ac.be
- infant2.sphs.indiana.edu
___
_ / /. _\ __
/ V-V-V \\/ \
| . | _________
| | | __ __ | / \
| DoOm InSaNiTy | \ /\ \^/ /\ / ____ | ... .. .. |
. | |\ \ / /| | ...| | |
. |\ | * .|. * | _|_ _|_ | . . . |
. | \ \ ___-___ / | |
| -||VV VV||-- _// -|_ ||-
. |\ \\-M-// \ ---------|
_ _ ___ _______| \ \___/ ----- ________________
--//---_____ \\ / \
/ hcc@ncc.free.net \
\ Alex Korobka /
\________________/