Text File
===========================================================================
Advanced engine needed : None, works in Vanilla Doom and beyond
Primary purpose : Single player
===========================================================================
Title : Madlab
Filename : madlab.wad
Release date : March 15, 2006
Author : Ryan Barreras (DomRem)
Email Address : domrem@gmail.com
Other Files By Author : None (First release)
Description : A moderately-sized techbase heavily inspired by
Ultimate Doom episode 2 (especially Deimos Lab).
The difficulty is easy/medium, and is a 5-10
minute play. This is designed for single player,
but functions well in cooperative too.
As this is my first release, the map is a bit
underdetailed, and was originally completed in
May 2005. I made a few changes to it before
uploading, but these were mostly cosmetic (light
values, textures) so as to keep the 'first map'
feel.
Additional Credits to : Belial, Hobbs, and the rest of #DMClub for giving
me feedback on the level and being awesome in
general, Björn "Vader" Ostmann for a ZDoom
script that I unfortunately cut out at the end
to keep compatibility, and id Software for
Ultimate Doom (in particular, Sandy Petersen for
episode 2).
===========================================================================
* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom
Map # : E2M1
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 2 months (I'm a slow mapper)
Editor(s) used : Doom Builder, DeePsea, XWE
Known Bugs : Textures may appear to be misaligned due to the
nodebuilder used (ZDBSP), although they will
display correctly in ZDoom-based ports.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors