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River City

   (5 reviews)

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River City is full of monsters. The heart of the city is the fortress which you have to capture. Lots of problems getting the keys, especially the red one. Be sure to explore the level - you can actually get to every place you see.

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Guest

Unknown date

  
Good level with nice ideas. The secrets are quite logical to find, I like this. There is some searching around to progress that I am not particularly fond of, but it's not that bad like the other WADs and sometimes it's clever. The bazooka secret took me a while (I hate pressing a button and running to press the next button in puzzles where you have to do it optimally fast or else you miss it, oh and then I missed the bazooka pillar too :P) 4/5 - Optimus

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Guest

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Despite the author's claims, the gameplay is quite easy, but not dull. Imps, demons, and sergeants, and a couple of Doom 2 monsters can be dispatched with minimal damage. The level hides both the SSG and rocket launcher in secrets towards the end of the level, so there is a lot of emphasis on single shotgun combat. The basic architecture is good and detail is adequate, but texture alignment is poor. Worth your time. 4/5 --Woolie

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Guest

Unknown date

  
Looks good. Fun to play.

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Guest

Unknown date

  
Really good looking, fun level. It's a nice little romp with the shotgun; not too hard, fun a good time.

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Guest

Unknown date

  
Nice map 4/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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