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shrine.wad

   (4 reviews)

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About This File

The shrine of the fire god at the edge of town has always had an ill-repute, but it and its morbid rituals were tolerated by the town elders. Last night, however, the worshippers of the flame went too far, when they tore your firstborn from you and cast him upon the flames. Now, you are set of a course of bloody revenge.

The first level deals with the temple of the shrine and the worshippers.

The second level is the catacombs below the temple, where creatures not of this world serve the fire god.

The third level is the caves of the fire god, where walls are made of flesh and creatures that should never have been born revel in the pain of the living. And, for some reason, there is a destroyer and aircraft carrier afloat in a cavern, waiting to unleash themselves on an unsuspecting world. Should you survive to the conclusion of this level, you get to face the fire god itself in one on one combat. Oh, joy.

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Grazza

Unknown date

  
The real meat of this is map03, and it's not too bad at all. Definitely skip map02. See my review: http://www.doomworld .com/vb/doomworld-ne ws/36729-the-newstuf f-chronicles-276/

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Guest

Unknown date

  
This is actually from March 1997, but seems older. The first level is the entrance to a subterranean temple, but it's tedious, with lots of empty space and undetailed architecture. The second level starts off as a dark underground maze, at which point I gave up in digust; fuck giving a fair review, my life's too short for dark underground mazes.

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Guest

Unknown date

  
The first level is incredibly empty and lacks anything above a blue potion, featuring little challenge and next to no actual playtime, you'll be running about the vast emptiness a lot. The second level is a dark cramped maze with one small medikit at the start. My life isn't long enough for this shit.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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