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The Pumping Station

   (3 reviews)

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Unknown date

  
WTF is up with this dude's email? You think he has that on his business card? I'd but insurance from that guy. He's friggin hardcore. Oh yeah, the level, it's so-so. The last guy was right, the elevators are like, 200 stories tall.

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This map is a nice surprise. It's looking quite ok, with a slight touch of giantism. You're running through some large technical halls, and sometimes not only platforms but whole rooms are moving, which makes the map interesting. Gameplay is ok, although the monsters are not too challenging. On the downside I'll mention some extremely high and slow lifts. You can easily go and take a beer from the fridge, while the marine is standing in the lift and wondering about the things to come. 3.5/5 -Milian

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Wow! it is really cool to see my Doom level pop out of nowhere (or at least I just now noticed them). To be honest, I lost these levels years ago, and it is nice to have them back. Jonathan Jordan

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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