Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Rf 1024

   (15 reviews)

Guest

2 Screenshots

About This File

Made for Lutrov71's 1024 contest. The ENTIRE map fits within a 1024x1024u space.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Nine Inch Heels

  
A nice snack for when you don't have a lot of time. Well done.

Share this review


Link to review
Zahid

  
Decent map...compact but solid design...fun battles

Share this review


Link to review
Guest

Unknown date

  
Small and nicey. 4/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
A very nice tight level, I like all 1024 levels. 8/20/07

Share this review


Link to review
Guest

Unknown date

  
This is one of those 1024 maps, a good one. It's a compact slime refinery with a retro feel. The design seems larger than it is, because it's very intricate. You fight 46 monsters, lots of middling ones. It's not very hard - you can hide in the start room and shoot the first wave through portholes, and the rest you can dodge. The ammo is well-balanced and there's a good final fight, spoiled a bit by the fact that the barons don't chase you.

Share this review


Link to review
Guest

Unknown date

  
"Pretty darn good" - says it all. Very good usage of given space, nice layout and DoomType detail. It unfortunately has some serious texture misalignments, but nothing that would make it unplayable or ugly (4/5) -- ellmo

Share this review


Link to review
Guest

Unknown date

  
Hard to believe this fits in 1024, it feels so much larger ingame. I found it quite hard, there's not many places to hide once you awaken the monsters. 4/5

Share this review


Link to review
Guest

Unknown date

  
I like it, it's definately one of ravage's better works, even if you don't play it for that long, it's definately worth a few runs if you're waiting for a larger download. 4/5

Share this review


Link to review
Guest

Unknown date

  
Pretty cool. I loved how it was still in a 1024x1024 area, though at times you made it seem much more open than that. Nice job. =) -Tango

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...