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UAC Earth Headquarters

   (25 reviews)

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of Level :Fairly cramped, "building" type level that's on the hard side. Ammo and health are pretty tight too. I didn't use any advanced port features or replace any graphics/music. Figured I'd better get the basics down first. HINT: You may have to overload the generator to take out some baddies. Don't try to use a hovercar either. You took the hoverbus to work this morning.

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Guest

Unknown date

  
The map is good for a first level by the author. Keep on creating, Checkmate!

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Guest

Unknown date

  
pretty good and has the doom feeling but too difficult. but since this is your first map: 5/5

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Guest

Unknown date

  
Got some neat little architectural touches, and feels cool in a sci-fi sorta way, but doesn't feel fully realized, and leaves you wanting more. A promising 1st level.

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Guest

Unknown date

  
beautiful. pure doom poetry. would probably be awesome if it were a bit bigger, but still a wonderful first map. thanks.

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Guest

Unknown date

  
Is there any reason why it *ends* right when you walk up to that demon army? You've got potential, but this WAD is sitll rather n00bish (although in a very different way than the way most n00bish WADs are n00bish).

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Guest

Unknown date

  
coolio

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Guest

Unknown date

  
i like it.great detail.5/5:)

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Guest

Unknown date

  
Great work. Contrary to what has been said in the /newstuff review, the map can be completed without cheating. Breaking the generator didn't work in PrBoom 2.4.

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Guest

Unknown date

  
good 3/5

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Guest

Unknown date

  
Very good for a first map. Interesting ending, heh. I'm looking forward to see more from this author. 3,5/5

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Guest

Unknown date

  
First time author?? Have only found one more map by him: Balls. That map is much crazier (and bigger). Anyway this one is pretty good. Died several times early on from the revenant onslaught. Wished I could fight the army at the end but ah well... 5/5

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Guest

Unknown date

  
Impressive atmosphere, kinda hard adevnturous start that worked out well though! Optimus - 4/5

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Guest

Unknown date

  
An impressive first creation, but two things are worth noting: 1) The map can easily be exited in just a few seconds without firing a shot and without using any tricks. 2) It requires a Boom-compatible port (not just limit-removing) for a Boom-only lift (if nothing else).

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Guest

Unknown date

  
Yeah, that's a 4-4 1/2 alright. EXCELENT ending! :D

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Guest

Unknown date

  
This is dated April 2006. It's a city-techbase with some clever ideas. You start off "in media res" and have to run about before you can fight back; the detailing is cute in a LEGO minifig kind of way; and there's a clever anti-imp trap. Unfortunately the map finishes just when it gets going; it's really a short series of clever ideas in search of a structure. You can, if you're tricksy, dodge past the Barons at the start and end the level in no time.

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Guest

Unknown date

  
This level wasn't very good. There was lots of detail, but it was mostly ugly and non-sensical. The level seemed to have only two light-levels. The level was too cramped and the gameplay generally was weird in a bad way. I just didn't have any fun. The author definitely has potential, but this level doesn't deserve more than 2 stars.

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Guest

Unknown date

  
Like it a lot. Hard at first but gets much better

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