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Catacombs of Hell!!!

   (2 reviews)

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About This File

Your trapped!!! How are you going to get your but out of the catacombs and into hell itself, as if you would want to. Well, you start in a room and have to work your way through three different sections of the catacombs to collect the keys. Then finally you can make your journey up the stairs out of the catacombs.

Along the way you will find all the weapons and many more monsters. I have successfully completed the level at all difficulty setting, but then again, I know what's coming up. I hope you will enjoy the level and please send me any comments. Thank you.

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Unknown date

  
Good: Texturing is pretty consistent. Bad: Texturing is pretty repetitive; Some nasty texture misalignments and tutti-frutti error; Most rooms are all very bare, the same height, and the same light level; Too much weaponry/ammo (you get a BFG, yet the worst opposition is a single Baron); Not much challenge at all. Overall: You could easily ignore this without any regrets. 1/5 -VV

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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