Text File
============================================================================
Archive maintainer : Please place in "graphics" subdirectory
Update to : None
Advanced engine needed : None
Primary purpose : A set of panels for computer, electrical (METAL)
and electronic (TEK) wall texture/patch creation.
============================================================================
Title : The Panels of Peril
Filename : [N/A - archive contains a set of folders of .BMPs]
Release Date : 17th April 2006
Author : Martin Howe (a.k.a. The Crazy Cat)
Email Address : martinhowe@myprivacy.ca
Web Site : http://www.martinsobservationpost.net (personal)
Files By Author : BOMBAY72 ........... play DOOM as a true predator!
BADGUYS ............ some spare monsters and items
CLEANWAD ...... personal upgrade of an old classic
PANPERIL .......... gubbin and widget patch panels
Misc. Author Info : DOOMer since 1993; Webmaster, Committee Member and
Kitten List holder for the Bombay and Asian Self
Breed Club (www.bombaybreedclub.org), which is
itself affiliated to the GCCF (www.gccfcats.org).
Webmaster and Committee Member of the London Cat
Club (www.londoncatclub.org), which is also
itself affiliated to the GCCF (www.gccfcats.org).
Description : This is yet more stuff that arose during the
design of The Butchery but was mostly not used for
it. It is a set of BMP files containing 32x64 or
64x64 panels that cross-product various DOOM
texture designs across other backgrounds in DOOM
than the ones they were designed for.
For example, the pipework in TEKGREN4 and METAL4
doesn't have a COMP variant, so I made one. I then
split it into top and bottom sections so that
several variations were possible, in particular I
could have created 128 or 256-wide textures or
wall patches in various combinations.
The total number of combinations is HUGE, so I
decided to release these only as individual parts
and let people make their own as needed from them.
Important note : The archive is only about 1.5MB, but the on-disk
size of the extracted files will be between 10 and 15
MB, depending on the file system of your computer.
Those graphics which are entirely filled with cyan
(0,255,255) are there as placeholders and can be
deleted; however, they are useful for making the
thumbnail display (in applications such as ThumbsPlus
and IrfanView) easier to read.
Additional Credits To : The Usual (iD)
Reason for existence : These were originally part of the (at time of
writing) unfinished WAD The Butchery, but were
considered useful enough to release on their own;
Butchery does not use them all, so downloading it
alone would not get you the full set.
============================================================================
* Change Log *
17-APR-2006 Original release
* What is included *
New levels : 0
Sounds : No
Music : No
Graphics : Yes (as BMPs)
Dehacked/BEX Patch : No
MAPINFO lump : No
Demos : No
Other : No
Other files required : No
* Play Information *
Game : Any
Map # : N/A
Single Player : N/A
Cooperative 2-4 Player : N/A
Deathmatch 2-4 Player : N/A
Other game styles : N/A
Difficulty Settings : N/A
* Construction *
Base : Various iD texures and patches
Build Time : Thirty days or thereabouts
Editor(s) used : WinTex, XWE, PhotoStudio, ThumbsPlus Pro.
Known Bugs : None
May Not Run With... : None
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse provided that you give the author access to a copy and give them the
right to use parts of your work in future releases. You must also credit
all contributors. Permissions have been obtained from original author for
any of their resources modified or included in this file.
You MAY (and are encouraged to) distribute THE PANELS OF PERIL provided:
(1) This entire collection of files is distributed UNMODIFIED,
preferably in the original ZIP file in which it should have come. I
have received permission from the original authors of any modified
or included content in this file to allow further distribution.
(2) The distribution is on a non-commercial basis; you may put THE
PANELS OF PERIL on FTP sites or CD or other media as part of a
collection for which you are charging a fee as long as you
understand that the fee is for the collecting and (if applicable)
the media, *not* for THE PANELS OF PERIL.
(3) You accept that as with all free systems provided free of charge for
like-minded people, THE PANELS OF PERIL is NOT guaranteed to work
completely or correctly although it is likely to do so; thus it is a
condition of use that you accept that as with most such products,
you use it at your own risk. THE PANELS OF PERIL is **NOT** designed
to be fault-tolerant!
(4) Any legal disputes over THE PANELS OF PERIL or any part of it,
including these terms and conditions, shall be governed by the Laws
of England; furthermore, you do not have permission to use THE
PANELS OF PERIL in any jurisdiction whose laws modify or limit these
conditions unless you VOLUNTARILY accept these conditions as if
under the Laws of England.
* Acknowledgements *
DOOM and DOOM2 are copyright of ID Software
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames and mirrors
* Listing *
====
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Folders
pcbt - pipe panel bottoms (comp)
pctp - pipe panel tops (comp)
pmbt - pipe panel bottoms (metal)
pmtp - pipe panel tops (metal)
ptbt - pipe panel bottoms (tek)
pttp - pipe panel tops (tek)
scpn - computer screen panels (comp)
smpn - computer screen panels (metal)
stpn - computer screen panels (tek)
wcbt - widget panel bottoms (comp)
wctp - widget panel tops (comp)
wmbt - widget panel bottoms (metal)
wmtp - widget panel tops (metal)
wtbt - widget panel bottoms (tek)
wttp - widget panel tops (tek)
====
====
====
Name
PANELS
Description
Panels of pipes
Variations of
TEKGREN4 (RW37_4)
METAL4 (RW33_3)
Sequences
PCBT1234 Panel Computer BoTtom
PCTP1234 Panel Computer ToP
PMBT1234 Panel Metal BoTtom
PMTP1234 Panel Metal ToP
PTBT1234 Panel Tek BoTtom
PTTP1234 Panel Tek ToP
Syntax (bottom)
1=Width
A=32-wide
B=64-wide
2=Split
// Not revelant to PANEL
Always "0"
3=Design
(varies)
4=Variant
if (width==32)
{
// Not revelant to narrow width
Always "0"
}
else
{
Termination on top/bottom
}
Syntax (top)
1=Width
A=32-wide
B=64-wide
2=Split
A = Top third panel omitted
B = Top third panel present (no light)
B = Top third panel present (with light)
3=Design
if (width==32)
{
// Not revelant to narrow width
Always "0"
}
else
{
(varies)
}
?
4=Variant
// Not relevant to panel-top
Always "0"
====
====
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Name
SCREENS
Description
Computer screens and wirings
Variations of
COMPTALL (COMP0x_y...)
COMPWERD (COMP0x_y...)
etc
Sequences
SCPN1234 Screen Computer PaNel
SMPN1234 Screen Metal PaNel
STPN1234 Screen Tek PaNel
Syntax
1=Width
A=32-wide
B=64-wide
2=Family
A = METAL style widgetry
B = electrical wiring
C = status screens
D = COMP style widgetry
3=Design
(varies)
4=Variant
if (Design!="D")
{
// Not revelant to designs other
// than "COMP style widgetry".
Always "0"
}
else
{
0 - no fan vents
1 - with fan vents
}
====
====
====
Name
WIDGETS
Description
Widgets of various kinds
Variations of
COMPTALL (COMP0x_y...)
METAL? (RW33_?...)
Sequences
WCBT1234 Widget Computer BoTtom
WCTP1234 Widget Computer ToP
WMBT1234 Widget Metal BoTtom
PMTP1234 Widget Metal ToP
WTBT1234 Widget Tek BoTtom
WTTP1234 Widget Tek ToP
Syntax (bottom)
1=Width
A=32-wide
B=64-wide
2=Split
// Horizontal line between top and bottom
A = FALSE
B = TRUE
3=Design
(varies)
4=Variant
// Bottom-half decoration
A = (None)
B = Narrow fan vent
if (width==32)
{
// Only room for narrow vent
C = Narrow fan vent
}
else
{
C = Wide fan vent
}
D = Electrical warning sign
Syntax (top)
1=Width
A=32-wide
B=64-wide
2=Split
A = Top third panel omitted
B = Top third panel present (no light)
B = Top third panel present (with light)
3=Design
(varies)
4=Variant
// Not relevant to widget-top
Always "0"
====
====
====