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Wasted Temple

   (12 reviews)

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You came back to your home-temple from religious mission and you found it ambushed by hordes of demonic creatures. Draw your Shotgun monk!

I made it really quick and easy so it is totally symmetrical (maybe lack of idea :) )and I used Copy+Paste quite often, so sorry for it, ;) but I enjoyed doing it.

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Unknown date

  
Small, simple and fun WADs are what I love! 4/5 - Optimus

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Guest

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A fairly challenging arena type map. Lots of well balanced action, seej styled texturing, good fun for fans of slaughter maps. 4/5 - Belial

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Guest

Unknown date

  
Loved it! The design is really simple but the action is very well balanced!

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Guest

Unknown date

  
Too short. Interesting though

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Guest

Unknown date

  
^^ But I don't eat ham, can I have a cheesewich? ^Small & Simple?! ^^^^Fairly challenging? Try it on UV -fast! I the realms of Hell Revealed! 4/5 -jb

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I enjoyed it more than I enjoyed Stage '65's production of Cider with Rosie at the Salisbury Playhouse on 20 May 2006. Unlike that play this is a simple and symmetrical festival of carnage, with an attractive open-air bit with floating cubes. It ends with a cramped fight against a cyberdemon and lots of lesser demons, and there's lots of action. I think that we could save a lot of time by saying "hamwich" instead of "ham sandwich".

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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