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Mark's Maps

   (5 reviews)

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About This File

CASTLE.WAD: This is a massive castle. It has been taken over by big, bad mutant things. Kill 'em all and exit. (how original)

EGYPT.WAD: An evil Egyptian dictator has created a synthetic Valley of the Kings, and has built an underground bio-warfare research facility. Destroy the bastard and any of the strange beings he may have unearthed. With any luck, these ancient creatures have already impaled his head on an electrode and are using his brain-waves to control their ancient power supply...

FORTRESS.WAD: This is yet another "really original" level. Just kill all the bad dudes who try to mutilate you, and exit.

MANSION.WAD: This is an old creepy mansion, with a few differences. It is owned by a weird old guy who you reckon is a Satanist. He is wanted for the ceremonial slaughter of 666 men. He is concidered highly dangerous and you must use caution when apprehending. (what a load of bullsh*t, huh!) Hopefully you'll like the architecture while you're slaughtering those bad men.

TEK.WAD: Just another "kill everything in sight and throw a switch to finish" level.

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TimeOfDeath

Unknown date

  
cool maps. Some have Quake remakes. CASTLE has lots of secrets and was fun to explore. EGYPT starts out with puzzles and fighting monsters with weak weapons, but the sphinx made from sectors was cool.

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Guest

Unknown date

  
a very long and interesting map, their are a few crusher traps that are irritating i admit, but in the long run thair prity good 4/5

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mrthejoshmon

Unknown date

  
man, I really like these wads!

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Guest

Unknown date

  
Not bad, not bad. Castle and Tek are my favorite maps of the list. Mansion 2nd. Fortress 3rd, tunnel-like, but not sure what to make of it. Egypt is last, I hate puzzles and it doesn't look like (ancient) Egypt. When in file submission, @ least compile the maps in one wad file. ~3/5 for 2 good timed maps and the rest is deduction.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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