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AWP11F.WAD (A Warm Place Final)

   (3 reviews)

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About This File

The original version of this PWAD (AWP11.WAD) had several bugs, and was not quite as complete as it should have been. There was an intermediate version (AWP11E.WAD) which _should_ never have been released, i don't know if it leaked out, but if you see it or have it, just delete it. This is the FINAL version (as the name says) and i will not redo this one again, even if there is some big huge bug that makes it not work on anyone else's computer. (i assure you it works fine on mine.) so, i hope you like it. i enjoyed making it, because i finished learning DEU while making this level. NOTE ; per id's request (and out of common decency) this level WILL NOT work on the shareware version..(duh..)

--------------------------- STORY... ===========================

You sneeze really hard, when you wake up, you are here.

THE END.

(ok, it is a crappy story, what do you want for 3am?)

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Guest

Unknown date

  
Good: Textures and flats are well-coordinated; Action sometimes heats up. Bad: Texture misalignments; Unmarked key doors; Some over-huge areas; Most rooms are bare and lacking any detail; Some damage-less sludge; Several secret doors required for finishing level; A weird graphical error on the backside of the secret wall leading into blue key room caused by putting Upper, Middle, and Lower textures all on the door. Overall: A pretty dull affair. 1/5 -VV

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Unknown date

  
AWESOME!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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