Text File
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Advanced engine needed : Limit removing port
Primary purpose : Single play
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Title : SJS1: Streets Of Fear
Filename : sjs01.zip
Release date : 15th June, 2006
Author : Simon 'SlayeR' Judd
Email Address : veilofsorrow at gmail
Other Files By Author : bloodrust.wad, deliverance.wad, redemption.wad, a
few others
Description : A map I was planning to use in an 'expansion'
for bloodrust that never really got anywhere, so
instead I'm releasing it on it's own, as the
first in a 'series' of single maps, that I may
or may not release more maps for :P. Basically
it's some kind of demon-overrun town (at least
part of one). Also has a bunch of new textures
and a new midi by me.
Additional Credits to : id Software for Doom, Csabo for XWE
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* What is included *
New levels : 1
Sounds : No
Music : Yes
Graphics : Yes, new textures and flats
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : Player starts only
Deathmatch 2-4 Player : Player starts only, would make a terrible dm map
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : A week or so
Editor(s) used : SLADE
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://mancubus.net/~slayer