Text File
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Advanced engine needed : ZDoom
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Title : HUNT skin pack
Filename : huntpack.wad
Date Finished : June 27th, 2006
Author : RottKing
E-Mail : rottking@sbcglobal.net
Web Page : None
Other Skins By Author : Taradino Cassatt(old), High-Guard, Low-Guard, Doom64 Guy, Phobos, Cultist, and Jon.
Description : A pack of skins for ZDoom & Skulltag featuring the five members of Rise of the Triad's HUNT team. Also includes bots for both ZDoom and Skulltag.(see bottom notes)
Additional Credits : Carvevil for Skulltag and Apogee/3DRealms for ROTT.
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* Play Information *
Source port : ZDoom/Skulltag
Map : None
Single Player : No
Cooperative 2-4 Player : No
Deathmatch : No
Difficulty Settings : No
New Sounds : Yes
New Music : No
New Graphics : Yes
Demos Replaced : None
Other Game Styles : N/A
* Construction *
Base : Original ROTT sprites.
Build Time : about 3 - 5 hours a day for five days.
Editors used : XWE, Cool edit, and Paint shop pro 9.
Known Bugs : Sprite scaling doesn't work with ZDaemon, so they'll be ridiculously large.
* Copyright / Permissions *
You may distribute this WAD in any format
(Internet, Diskette, CD, etc) as long as you include this file intact.
* Where to get this Wad?
http://www.doomworld.com/idgames/ or any other mirrors.
* NOTES *
The bots.cfg is the bot file for ZDoom's Zcajun bots. The bots for Skulltag are built into huntpack.wad.