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Haloguns

   (39 reviews)

Guest

About This File

No, this isn't the over-hyped Haloguns2. Sorry. Actually, this is the first verison of Haloguns, which used DeHackEd to create the weapons. Here's where it all began.

This mod replaces all weapons in Doom/Doom2 With ones from Halo, except the BFG. Lotsa fun, although the game is rather unbalanced at times. Almost all the guns are more powerful than the Doom version they replace. Also replaces some pickups.

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Guest

Guest

  
The BFG9000 is glitchy but... IT FIRES LIKE A MACHINEGUN! IT IS FUCKING AWESOME! The only real trouble with it is that it fires one time automaticly when you select it.

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Guest

Unknown date

  
Nothing special, just a graphics patch for regular weapons. I guess the author figured out that Halo sucked but was already deep enough into the work to decide to finish it anyway. I also can't believe that some Halofag reported my comment before when I said that Halo sucks.

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Unknown date

  
it is good as HECK nice c:

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Guest

Unknown date

  
I liked this wad a lot, but the bfg was pretty glitchy.

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Guest

Unknown date

  
Love the Plasma Rifle and how you hit people with your gun! 4/5

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Guest

Unknown date

  
Excellent, loved the weapons.. The flashlight was pretty damn awesome too. 4/5

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Guest

Unknown date

  
thats a pretty darn good job LOL

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Guest

Unknown date

  
a glitch with the bfg. but thats pretty sweet. 5/5

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Unknown date

  
halo sucks but I never played it so I am giving this a 5/5!-discozombie

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Guest

Unknown date

  
This mod was pretty nice. The only suggestions I have are fix the BFG bug!!!

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Guest

Unknown date

  
Really good mod. *****

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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