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Oniria

   (54 reviews)

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You are having a nightmare. And nobody can wakes you up...

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Unknown date

  
definitely very nice and innovative, but I could not find the way and due to the gray palette the ammo, mostly in corners, is not easy to find, 4.5/5

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I love the gray scale palette and the level design. Being a fan of black and white horror, crime and sci-fi movies, this level has a certain nostalgia about it. The music, new power ups and keys, and use only of red for color make the level fun and intriguing. Thanks! - JdF

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Unknown date

  
This interesting wad has a new colour palette which gives everything a strange colourless, dream-like touch. Clowns' faces on some walls and doors add to what it was meant to be: a nightmare. Gameplay is not too nightmarish, however; it's the usual mixture of easy and medium monsters. Not bad, but the map clearly subsists on its visual aspect. 3.5/5 -Milian

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Very interesting design. The colors seemed a bit dull at the beginning (though interesting use of grey and red), though it's not important for me. It was a fun and interesting map. 5/5 - Optimus

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Unknown date

  
This is a rather bizarre map that's like some surreal dream. It's only in black, white, gray, and red, so it's rather interesting to look at. The gameplay is fairly challenging, nothing too complicated. The music is very strange, but fitting because the whole map is strange. It's like Void meets Happy Time Circus as people of Doomworld.com put it. And it's true. It's a bit too short, though, and, therefore, kind of disappointing.

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Unknown date

  
very dreamlike. errie atmosphere, love the storyline. one of a kind 5/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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