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Better Late Than Never.

   (8 reviews)

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About This File

Note: TO BE PLAYED ONLY ON HURT ME PLENTY!!!This wad is harder than it looks, but its a good challenge. Save often if your a novice. I made this short map for Doomers. Began initially as a holiday map for the NewDoom Community. It was re-titled when real life got in the way of the original release-I also added more content because of this. Most textures in the wad are new and original, the ones(some sprites too) borrowed will be obvious. I wanted to put in a "guest star" sort of feeling.

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Unknown date

  
5 stars - lengendary

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It's pretty buggy, I played it with the latest version of Doom Legacy (1.42birthday version) and all the vehicles got Z-clipping issues between a vehicle texture and Shawn2. Aside from 3d floors and whatever you got, the wad feels pretty old. Something you could have found on one of those 1000 DOOM WADS cd's in 1995. 2/5 Kristus

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Unknown date

  
heh, seems hard at first, but once you understand how it works, its fun.

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Guest

Unknown date

  
Absolute vomit. If I could give negative stars, I would.

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Guest

Unknown date

  
Hmmmm i can't say too much about this wad but i do think it's cool 5 stars.

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The textures are clever and it reminds me of Redneck Rampage, although it's a snowy level. But it's awful really. A novelty, no fun to play, and indeed the fact it resembles Redneck Rampage or one of the Build engine games makes it seem older and less accomplished than good old Doom.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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