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Is this just a dream?

   (2 reviews)

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About This File

You go to bed at night, dreaming of the past day's gaming with DOOM. As you lay down to sleep, you begin to see images of DOOM. You've been playing that game too much!! Still, you decide that you need rest for tomorrow's gaming session.

You begin dreaming of a DOOM level... Not a level you have been through before, but a different one... One that changes as you play. You decide that this might be a cool level to create with the new DOOM editor you just recently downloaded. You continue to watch as the level unfolds before you, showing you more and more...

Then you wake up. Or, at least, you THINK you wake up... Because, for some reason, you are ACTUALLY standing at the starting point of the level you were just dreaming about. Are you dreaming? Or is this some sort of sick joke? You may never know...

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Unknown date

  
How to ruin a half decent map? ADD RETARTED SOUNDS TO IT! 1 point deducted for that. Otherwise it's a fun map with interesting design, the textures were a bit inconsistent as the other reviewer pointed out but nothing too distracting. Overall 3/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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