Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Doomed Apartment Building

   (36 reviews)

Guest

2 Screenshots

About This File

A (reasonably) realistic apartment complex.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
Nice detail, but gameplay sucks! The little notches here and there really get in the way, and no exit is an instant -1 star. Try harder next time.

Share this review


Link to review
Guest

Unknown date

  
Very nice, but it really should end somehow - even if it's just a sudden "congrats, you've done it" end screen after you kill the last monster.

Share this review


Link to review
Guest

Unknown date

  
It's very atmospheric, and the best "real world" apartment I have ever seen. The fighting in darkened, ruined rooms is genuinely spooky. The kid's aeroplane and train track was very clever. The gameplay is done in bursts; it's a nice touch having a random set of monsters warping in each time. Against it, it's not very long (it would require a supercomputer if it was much bigger), although it's very intense.

Share this review


Link to review
Guest

Unknown date

  
Has a nice design, but gameplay and difficulty is poor, and ¿no final?. Only 3/5 for a good idea, sorry

Share this review


Link to review
Guest

Unknown date

  
The map design is stellar. The gameplay works for the first part, but that courtyard scene is slightly irritating since you can't walk over the tables. There are a couple of untextured linedefs, most notably one in the courtyard. And the fact that this level is unfinished gets a big NO from me.

Share this review


Link to review
Guest

Unknown date

  
Yeah, I really liked this. A dark, gloomy level where the monsters suddenly teleport in. Good lighting effects and nice usage of wood textures as well (Especially ZZWOLF5). Unfortunatly there is no exit or secrets in the level. 4/5 -PC

Share this review


Link to review
Guest

Unknown date

  
Although highly detailed, the wad is lacking A LOT when it comes to gameplay. There are hundreds of bugs to exploit, and because you didn't use the damn thing_count system, the enemies will swarm you if you don't kill them in a certain amount of time. One of the biggest and dumbest bugs was that you could grab the plasma gun BEFORE the barrier around it disappeared. Pay a little more attention to gameplay -Craigs.

Share this review


Link to review
Guest

Unknown date

  
I don't have nothing bad to say about this map. Great

Share this review


Link to review
Guest

Unknown date

  
I liked the atmosphere and detailing in this map very much, but the bad gameplay, lack of exit and especially the failure to mention it in the textfile drop the rating to 3 stars. This level might have been better without any monsters...

Share this review


Link to review
Guest

Unknown date

  
Aside from a few bugs mentioned in an above review I had alot of fun with this wad. Very atmospheric and filled with details. The concept of walking into a room, picking up a key, triggering spawning monsters reminds me alot of the Painkiller formula. 4/5

Share this review


Link to review
Guest

Unknown date

  
Nice, and would make a very god DM map maybe...:3

Share this review


Link to review
Guest

Unknown date

  
headache...map is very complicate..

Share this review


Link to review
Guest

Unknown date

  
Maybe the best apartment map. Quite scary shadows, though I couldn't find the exit at the end :P 4/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
Stupid little things stickint out of the floor kept getting into my way giving me a headache.

Share this review


Link to review
Guest

Unknown date

  
This should have been dreadful. There was a rash of early levels in 1994/1995 that were based on the author's house or place of work. They all suffered from Doom Bathroom Syndrome and were no fun to play. This is much the same but it's done with such commitment and attention to detail that it works; it's atmospheric and spooky, and the environments are open enough for the fights to flow.

Share this review


Link to review
Guest

Unknown date

  
This is the best thing I've ever seen. Congratulations. 5/5

Share this review


Link to review
Guest

Unknown date

  
Very detailed. Omg, it looks like my house... Maybe i should watch my back cause of imps getting me... *scared* 5/5

Share this review


Link to review
Guest

Unknown date

  
good job!

Share this review


Link to review
Guest

Unknown date

  
Thank yout hat was fun, challenging (tight spaces) and scary! No exit though?

Share this review


Link to review
Guest

Unknown date

  
You have made the best map ever.

Share this review


Link to review
Guest

Unknown date

  
Where is exit? Why so much error-textures?

Share this review


Link to review
Guest

Unknown date

  
Too linear, but very atmospheric, nontheless! good job! - KingofFlames

Share this review


Link to review
Guest

Unknown date

  
REALLY REALLY REALLY nice design and atmosphere. Gameplay isn't as nice though. 4 stars, nonetheless!

Share this review


Link to review
Guest

Unknown date

  
omg imps are loose? dude i better get out my 10 gauge. oh yea great wad quite realistic. 5/5

Share this review


Link to review
Guest

Unknown date

  
This map could be truly great... but there are problems 4/5

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...