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Switch Stampede

   (39 reviews)

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About This File

Someone in #zdoom asked me to make this a few months ago, and someone in #dmclub asked me to upload it for some reason.

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Guest

Unknown date

  
Easiest Doom wad ever made.. Aside from the ones where the exit is behind you with an unkeyed Blue door.

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Guest

Unknown date

  
Whoah.

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Guest

Unknown date

  
Jeebus christ, and I was dumb enough to finish it too. That was the cruelest map i've ever done and I had a heart attack as a reward. THREE THUMBS UP

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Guest

Unknown date

  
I want that minute of my life back

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Guest

Unknown date

  
GODDAMN SCREAMERS

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Guest

Unknown date

  
Greatest map in Doom history!

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Guest

Unknown date

  
roflgator

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Guest

Unknown date

  
I think the end lowered my otherwise meh'ish vote a bit more...

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Guest

Unknown date

  
boring as hell...

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mrthejoshmon

Unknown date

  
I made a disk copy of this so I could wipe my ass with it

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Guest

Unknown date

  
This could have been slightly amusing, if the amount of switches was dropped to half. 1/5

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Guest

Unknown date

  
Im never going to make an map with switches ever again damn screamers.

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Guest

Unknown date

  
Masterful.

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Guest

Unknown date

  
Too many switches, but this map is good for scaring the hell out of others.

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Guest

Unknown date

  
"puke 2" for a quickie finish :) -cccp_leha

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Guest

Unknown date

  
...Yeah. 2/5

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Guest

Unknown date

  
I finished it, the reward(SCREAMER) sucked. Somebody should make a megawad contains loads of switches instead of enemies. unlike this wad, which insane amounts of switches used in a single map.

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Guest

Unknown date

  
Incredible. Easily in my top 3 WADs of this year. First map that has made me literally LOL. - 5/5 - Mr_Person

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Guest

Unknown date

  
BEST EVER LOLZ -th0r

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Guest

Unknown date

  
It's wads like these that really reflect how far Doom mapping has come in the last ~10 years. Good work, 5/5. -Tango

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Guest

Unknown date

  
Great music and gameplay.Awesome.I will play it every day.

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Guest

Unknown date

  
a joke which is not so good, there is nothing special at the end, a map you will never forget 0.5/5

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Guest

Unknown date

  
most ANNOYING map I've ever played in my life, and the thing in the end wasn't even scary. 1/5 because the idea of the map is good.

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Guest

Unknown date

  
Good points -I liked the switch counter Bad points -No enemies -No puzzles -No skill involved whatsoever (even in the creation) -Ends in a screamer -Wastes a lot of time

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Guest

Unknown date

  
Is it me or is this like, the worst wad ever? lol...

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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