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Doom source code, under the GNU GPL

   (239 reviews)

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About This File

This is a copy of the source code for DOOM's executable, v1.10 (public release version). This source code was initially released under the DOOM license in 1997, but then dual licensed (DOOM/GPL) in 1997 to encourage transparency in the development of ports and extensions of the DOOM game engines. A copy of the source under the DOOM license may be obtained at id Software's FTP, or at one of its mirrors on /idgames in the /idstuff/source directory.

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Guest

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I think the Doom source under GPL truely qualifies under "Legendary". -AlexMax

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Guest

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This source code looks better than the crap I have to maintain.

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Guest

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I already voted 5 on this before. But I don't think this can get enough praise. After all, this is the reason the game still lives today. 5/5 -Lupinx-Kassman.

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Guest

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Legendary. -TomoAlien

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Guest

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Deserves no less than 5 stars, no matter the (ab)uses some may have put it to.

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Guest

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I don't see why this doesn't have five full stars. Who voted 4? This is definitely legendary! 5/5

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Guest

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Quake started it all... :-P 5 starts for John Carmak to liberate our cult game source code :-)

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Doomkid

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5/5 for being Doom.

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Guest

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It have a bug.. avarage vote is only 4stars!! giving *****

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Guest

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It's the id Tech 1 source code. What else is there to say about it?

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Guest

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This is the best thing ever!

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Guest

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Doom's code under GPL, need more be said? 5/5

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Guest

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) in 1997 to encourage transparency in the development of ports and extensions of the DOOM game engines. A copy of the source under the DOOM license may be obtained at id Software's FTP, or at one of its mirrors on /idgames in the /idstuff/source directory. Credits: Everyone who's contributed to the understanding and development of the DOOM source code, and Bernd Kreimeier for preparing the source for release. Base: New from scratch Build time: 1992-1997 (mostly 1992-1993) Editor(s) used: ?

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Guest

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2 WORDS WILL STAY NOW AND FOREVER HERE: EPIC. WIN.

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Guest

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Anyone voting less then 5 on this should go look at what they hold dear in Doom, and realize this makes those advanced source ports, Whether it be ZDoom or one of its daughter ports or Chocolate Doom and etc. None could exist without this source code. Giving us all that awesome game we all know, love and still go off making new content for. That being said, 5/5.

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Guest

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i love this a lot

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_bruce_

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The innards of a legendary engine that's been pushing sophisticated artwork ever since Carmack typed it into existence - lovely gem to peek into and getting inspired. 5/5

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Guest

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great doom!

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