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REoL TOUGH: Castle of the Damned! The grand finale for the PC game DooM! (legalized version)

   (4 reviews)

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This is the moment the world has been waiting for! New sounds, sprites, graphics! A 8 level episode, plus a four level mini episode for Ultimate DooM! A castle was taken over, now you have to flush out the demons! Please read !!READ!!.BAT !

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Sort-of mod with new textures, sprites & sounds. It gives the impression of a new game for 6-10 years old. Worse, in terms of gameplay this is unplayable trash. Gameplay @ UV is quite hard and lacks variation, you have to fight mostly in narrow corridors with f.e. a lot of cacos of pinkies. There is no such thing like an adventurous feeling. Overall: despite the amount of work, author didn't succeed even remotely in creating a set of good-looking levels with at least acceptable gameplay. It's a pity...

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I'm at the point I refuse to play these idiotic junk graphic mods. If you are not improving (and 99.9% of people can't), then just don't.

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E1M1 crashes with Chocolate Doom, Prboom+, probably others too. I got it to work by loading map in Yadex and doing "Check cross-references", then saving a new map and running bsp on it. Otherwise I'm really enjoying this light-hearted King REoL episode!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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