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Kastel of The Koebrah

   (11 reviews)

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This level is inspyred by a kastel I visitd in Germeny. This level looks realie good, I think you will like it. The ammo and gameplay balanse are much better and I also discuvered some new texteres in Doom2 which I decuidad to yuse in this levul, one textere has a pichure of a man with a mistushe on his face and another is a flag like thing which looks really good, like a red cross like flag thing. I hope you like it, should be lotsa FUN!!

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Zahid

  
very short and non challenging map...ruba made some fun maps but not this one

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Unknown date

  
At this point it becomes doubly clear that Ruba is a hoax. The poor spelling is unnaturally contrived and the dissonance between the supposed mental level of the author and the level's flashes of coherence is insurmountable. This gets a star for the outside bit with the boxes, but it's basically a minimalistic three-room blast with a small number of generally weak monsters. The level isn't funny enough to be a novelty joke and it's not long enough to be entertaining.

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Unknown date

  
Not Good, Not Bad!

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Unknown date

  
Your either: 1. An underaged twat who thinks he can map, but has proven otherwise... 2. From another country which would explain your bad english. 3. Both. I reckon it's number 3, but you still get an F. I'm surprised people gave you an F+. I'm glad this is the last of you. 0'd.

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Unknown date

  
Not bad, Not bad. 5/5

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Unknown date

  
shit

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Unknown date

  
This is actually quite good for a Ruba Map. 3/5

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Unknown date

  
Not Good, Not Good!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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