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UD Speedmapping 1

   (17 reviews)

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3 Screenshots

About This File

We got bored and decided to spontaneously make some speedmapping maps that fall under that 1024 category that people like for some stupid reason. -deathz0r

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Guest

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Another UniDoom triumph.

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Guest

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Jack Bauer, son!

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Guest

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UD ON TOP!

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Guest

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fun...but too small

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Guest

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This consists of three 1024 speedmaps, and a picture of Next Door Nikki and what looks like Jane Fonda from Barbarella. I enjoyed them all; they're short, fun, not too hard. There are lots of textures errors and oddities, but then again they are speedmaps. Map02 is a city scene with a nice use of height that makes it seem larger than it is. Map03 has a great fight against an archvile in cramped surroundings. Map01 is relatively dull and anonymous (it has the most obvious bugs).

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Guest

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map01 crap, map02 best looking but not good, map03 best gameplay 1.5/5

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i know these were speed maps but they realy wernt very good eavin for speed map standerds, i think alot more efort could have ben put into these 2/5

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"what looks like Jane Fonda from Barbarella." It's Raquel Welch damnit -deathz0r

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Guest

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heh.

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Cream of the crop! - pritch

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"i know these were speed maps but they realy wernt very good eavin for speed map standerds, i think alot more efort could have ben put into these 2/5" kind of like how your spelling isn't very good even for internet standards

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For speedmapping, they were quite OK.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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