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Phocas Island 2

   (83 reviews)

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Guest

Unknown date

  
When I played this, I was tense, and I thank the awesome music for that. The music and the lack of the nmber of enemies (on easy) made me jump so many times. It's actualy a pretty scary game if you're in the right mind. And this was done with levels that had blue skies if you know what I mean. Story could have used more journal entries for more depth. It could have used more variety in types of areas. On the map it looked like I would eventually be exploring a volcano, but it was something else.Inspring

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Guest

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A Doom masterpiece. Definitely takes you back to the era of point-and-click adventure games, but this time it's not point-and-click; it's in first person. 5/5 stars.

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Guest

Unknown date

  
wonderful

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Guest

Unknown date

  
Even though I may not be patient enough for a wad like this, I did try to get as far as I could. I kept playing for days to find out how to beat it even with the walkthough, which was no help at all because it only loosely described things. It kind of reminds of those old video games where there is no possible way to beat it. Besides, the endings I hear about would destroy any feeling of accomplishment.

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Guest

Unknown date

  
Pretty good, I think the idea is worthwhile and your implementation was mostly excellent. Unfortunately I encountered a bug in the GLOAM map where all the ambient sounds start playing simulanteously at full volume; it disappears when you leave the map, but persists when you return to the map, or even restore from a save point if you made the mistake of saving when the ambient sound problem occurs. Restarting and playing with options menu didn't help.

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Arch-Valentine

Unknown date

  
Reminds me of Hexen II mixed with Lost. 4/5

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Guest

Unknown date

  
Painful painful painful. Clearly a lot of effort and innovation has gone into this wad, but those two things do not a fun time make. The gameplay is boring as all hell, and the combat is an exercise in frustration with no supplies to back you up. I realise it's not Doom, but that's not an excuse to make a dull boring "Guess the next gimmick to advance" fest.

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Guest

Unknown date

  
This is just a fucking hunk of unplayable crap. This was not made in Doom spirit. Doom is a FPS, is not a fucking RPG. 0/5

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Guest

Unknown date

  
The Myst of Doom WADs. Whether you consider this a good or bad thing is up to taste. You have to admire it for what it achieves, though.

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Guest

Unknown date

  
Architechture Masterpeice ^_^

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Guest

Unknown date

  
Legendary. Just like this vote. Everyone who gives it lower than a 3 problably doesn't know the difference between a good and a bad wad. - T.U.A

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Guest

Unknown date

  
WOW!~ Definantly a very wel;l build map. Good storyline, and very challenging puzzle gameplay. One of the best constucted map i've seen in a while. 5/5 -r_rr.

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Guest

Unknown date

  
this is in my top5 favorite wads. i love everything about it. great design, great music, great story, etc. ***** -lag

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Guest

Unknown date

  
one of the greatest wads ever made.5/5-mohaa555

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Guest

Unknown date

  
Looks good but can be pretty damned boring, like most adventure games.

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Guest

Unknown date

  
"First off, this mod isn't doom. So don't expect it to play like doom." 4/5 for the wad and +1 star for the downvoting by that guy. :)

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Guest

Unknown date

  
This is definitely not doom, however this doesn't mean that this wad is 'bad'. With its unique theme, great scripting, and compelling gameplay, I highly recommend playing this wad so you may find out yourself.

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Guest

Unknown date

  
OMG!!!!!!11 YOSHI'S ISLAND LIKE TITLE SCREEN!!! 5/5 - GhostlyDeath

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Guest

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For me, the best wad of 06. Loved it. 5/5

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Guest

Unknown date

  
This damn thing needs a walk through. Awesome wad though 5/5 --Captain Red

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Guest

Unknown date

  
The wad is pretty darn good, but if there were any needed changes, i'd say it needs new music. What is up with the dark, creepy music anyway? tropical islands aren't supposed to be dark and scary! Besides that, once you consume 5 hours of your life playing it, the ending is lame. But all in all, a very good wad. 4/5 Oh, and F.Y.I. to the guy who said the rock formations need more slopes: You can't put slopes over water in GZdoom for some reason.

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Guest

Unknown date

  
huge non linear gameplay, with lots of puzzles, had great fun wandering and exploring the world in this game.

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Guest

Unknown date

  
Beautiful WAD...simply beautiful. It's one of the most attractive Doom WADs I've ever seen, and the use of ambient sounds instead of music really amps up the atmosphere. However, it's really just "beauty over brains." The gameplay is ridiculously confusing, and I found myself lost not even half-way through. There's no...linear structure to the gameplay; it just feels like a jumbled mess. So, you really feel like you're just wandering around, hoping to get lucky. 2/5

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Guest

Unknown date

  
Pretty adventure wad. I prefer Junko, but 5/5

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Guest

Unknown date

  
I enjoyed this. It reminded me of the old dinosaur game Trespasser, or the first Tomb Raider game, or Indiana Jones and the Infernal Machine, or one of those old graphic text adventures. I can envisage an alternative world where someone licensed the Doom engine in 1994 and made this instead of (for example) Chex Quest. It's a bit slow-paced although in the light of Hellcore 2.0 it doesn't seem so bad in this respect. Someone hire this man now.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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