Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

TurboCharged ARCADE! (Demo Release)

   (71 reviews)

Guest

3 Screenshots

About This File

First off, I would like to state one... statement. This is NOT a jokewad.

Yes, the levels are not exactly the most serious. Yes, some detailing looks like it's been done by a two-year old. However, if someone asks if this is the newest successor to the SHiTWADS regime, the answer is a firm NO.

TurboCharged ARCADE! is not intended to be screwy, but to be different. An experimental wad by nature, TcA focuses on putting the player in odd situations, which require different techniques and ideas to beat them. It's sort of a throwback to the old days of arcade games, with short, sharp levels and a bit of freedom to choose whichever type of level suits your fancy.

In TcA, you can take a journey to foreign hellish landscapes, dive across rooftops whilst dodging bullets in slow motion, escape from insanely overpopulated prisons, and face off against the devilish Adolf Hitler in a showdown for the ages... all in whatever sequence you desire!

A core aspect to the gameplay in TurboCharged ARCADE! is the fact that the entire game's speed has been doubled. Enemies attack twice as fast, weapons are souped-up and speedy, and you'll be running for your life at top-speed in almost every situation. The action is non-stop, and the increased speed will test the reflexes of even the most hyperactive individuals.

TcA's intentions don't stop there, either... on top of the wild-and-crazy gameplay aspects, this wad is also intended to be funny as all hell. With all sorts of ridiculous situations, overly-retarded parodies, and over-the-top randomness, I'm hoping that everyone will have to stop playing at least once because they're laughing too damn hard to keep themselves alive. :P

However... as you may have noticed, this release is only a very tiny 8-level demo release of TcA. What, you may ask, will the full version offer? Imagine, obscene amounts of levels with incredibly varied styles of gameplay and difficulty. Sporting a new interactive level-selection system and hours upon hours of random gameplay, TcA will feature just about everything but the kitchen sink!

Anyway, enough with the salesman-type advertising... This guy may not be finished for a LONG time, but in the mean time, stay tuned at the ZDoom forums, as I'm pretty sure that the full version will feature a whole slew of levels from all over the community... as I simply can't crank out all of them on my own. :P

In the meantime, download and enjoy this small sample of things to come. Have fun, doggamnit! :P

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
Hitler level was the best ever. 5d! ~Cson

Share this review


Link to review
Guest

Unknown date

  
I lol'd heartily. 6/5.

Share this review


Link to review
Guest

Unknown date

  
The Hitler map was awesome. 5/5 - KingofFlames

Share this review


Link to review
Guest

Unknown date

  
Kind of funny, but not all that much good to play. The Matrix Level was the clear shining star here, and I'd total up at 4* for that. -Phobus

Share this review


Link to review
Guest

Unknown date

  
holy jesus one legged christ on a pogo stick hopping down elm street, this is fucking Legendary.

Share this review


Link to review
Guest

Unknown date

  
CHANGEMUS D_ATHOME into the console! luv that music!

Share this review


Link to review
Guest

Unknown date

  
2 stars for matrix, zero for the rest

Share this review


Link to review
Guest

Unknown date

  
The Matrix level alone makes this worth it. Amazing. -ww

Share this review


Link to review
Guest

Unknown date

  
An actually good arcade-like jokewad, unlike your shitwads and lost soulsphere. I liked how the matrix level was such a jarring change in speed, extremely fast to extremely slow. One thing I didn't like was that you could never actually win anything, you always died at the end of a level. It's also too bad that TCA is dead as well so we won't get any more maps like this.

Share this review


Link to review
Guest

Unknown date

  
Anyone know how to get out of the house on the Sherlock Holmes level? I got the note that said to go to the basement, but there is no way to get back to the basement. PS: LoL at the last paragraph of the .txt! 5/5

Share this review


Link to review
Guest

Unknown date

  
lmao!!! Amazing dude! This is fucking genius, this isn't crap, it's insanely fun as hell!!! 1,000/5

Share this review


Link to review
Guest

Unknown date

  
the battle sceens are neerly imposible, but its still a dam masterpece, cant wait untill its full relece 5/5

Share this review


Link to review
Guest

Unknown date

  
Epic and incredible work. -GG

Share this review


Link to review
Guest

Unknown date

  
Funny as hell and genius. Fun too but sometimes the double-speed can be a tad much. *****

Share this review


Link to review
Guest

Unknown date

  
This is the trailer for a set of levels that have not been released as of 10/08. Despite the readme, it is a joke wad - surprisingly funny in places. The end of Map01 made me laugh. Map02 and 03 are dull. Map04, the painting, is genuinely clever and original. Map05, battleships, was a let-down. Map06 was reminiscent of The 7th Guest. Matrix level looks wonderful but uses too much bullet time. Map08 not great.

Share this review


Link to review
Guest

Unknown date

  
I don't think constantly dying by spontaneous explosion (T_ROCKET anybody?) or whatever the fuck you can think of, the continuous scripted conversations, and the constant obnoxious "OH SNAP" type messages on screen are very funny.

Share this review


Link to review
Guest

Unknown date

  
Haha this was insanely hard but fucking brilliant

Share this review


Link to review
Guest

Unknown date

  
Oh my God, fucking EPIC.

Share this review


Link to review
Guest

Unknown date

  
Still waiting for the full version. :/ Still love this wad.

Share this review


Link to review
Guest

Unknown date

  
there is a glitch in the hitler room. in the first of the battle, some what it is bleeding, so please fix a hotfix, or just post it somewhere so i can download it, other than the that, ITS EXCELLENT. Thank you Darklord aka Andrew P.S please fix the bleeding texture that randomly texture.

Share this review


Link to review
Guest

Unknown date

  
That was...*sniff* BEATIFUL 500/5

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...