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Archive Maintainer : It's a weapons mod, send to Combos
Update to : new file
Advanced engine needed : ZDoom 2.1.6 or higher/GZDoom 1.0.21 or higher
Primary purpose : Single play
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Title : Diaz: The Last Hours of Purity
Filename : ww-diaz.wad
Release date : November 24th, 2006
Author : wildweasel
Email Address : wild.weasel@gmail.com
Other Files By Author : ww-stranger, ww-cola, ww-cash, ww-opm, ww-xm
Misc. Author Info : Doom Armory Quartermaster
(http://armory.drdteam.org/)
Description : Olivia Diaz - special agent in charge of
asskickery. An expert of Muay Thai, crack shot
with all manner of weapons, and the reigning
champion of her precinct's 100-yard-dash
championship. And - of course - you get to play
as her! (No nude code included, sorry!)
Additional Credits to : See the DIAZ-SG lump inside the wad file for more
info
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* What is included *
New levels : None (it's a weapon mod!)
Sounds : Yes
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : All necessary Decorate, Loadacs, Keyconf, etc.
lumps
Other files required : None
* Play Information *
Game : Doom 2
Map # : N/A
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : Haven't tested it at all in multiplayer! might
work, but no guarantees
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : Several months
Editor(s) used : XWE, Cool Edit Pro 2.1, PSP X, my brain
Known Bugs : Relocated to the bottom of this text file
for organizational purposes
May Not Run With... : Requires ZDoom 2.1.6 or higher (GZDoom 1.0.21
recommended)
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://armory.drdteam.org/
* The Bugs and Issues Section *
- I had to use a bit of a dirty hack on the SMG37 and Skorpion's melee
attacks, so that you can't just hold the melee button and bash away
at the monsters. The side effect of this is that you might have
to click the alt-fire button more than once to attack - just get
used to hammering the alt-fire button and it won't be an issue.
- The arms indicators and the ammo numbers on the status bar were
intentionally blanked in the wad, because they would not do
any good to the player anyway.
- The speedhypo powerup (replaces Invis) might allow you to cheat a
fair number of levels by jumping gaps you're not supposed to jump.
- If you are carrying the RPK and have it set-up when you die, you'll
see yourself un-setting the gun while you fall to the floor. This is
unfixable.
- Try as I might, I could not figure out a way to make the combat-boost
hypo select the fists for you on pick-up. Also, they don't last all
level like Doom's berserk pack does (this is intentional).
* Wads That This Set Does Not Work With *
- Super Sonic Doom (sonic.wad)
Even after making a small "patch" wad that replaced all of TUD's
dummy weapon pickups and marine enemies, I was unable to make the
Diaz weapons and items appear in the game. I guess that'll make my
next big project to make a weapon mod that actually works with SSD.
- Several, several other ZDoom wads
Even if ww-diaz.wad is loaded last, after all the maps, the
inventory setup scripts tend to screw up, and the player doesn't
get the Diaz weapons. So no, you can't play RTC3057 with this.