Text File
===========================================================================
Advanced engine needed : ZDoom/ZDaemon
Primary purpose : Deathmatch
===========================================================================
Title : Barrels o'Fun
Filename : barrofun.zip
Release date : 12/03/2006
Author : Milian & Zdaemon community
Email Address : marc_013@gmx.de
Other Files By Author : -
Misc. Author Info : This is a community project of the ZDaemon community
Description : The idea came up, when I thought about a new map for
Nutty - a map, where players look like barrels. It must
be interesting and funny, if players in deathmatch could
pretend not to be a player but part of the decoration.
However, Doom doesn't allow sprite replacements for one map
only, so I couldn't realise this idea in Nutty.
On the other hand, I didn't feel like making a whole wad
with several maps around one single gameplay idea. So, I
decided to ask the community for help.
In the end, seven mappers have contributed 10 maps in total.
Thanks for their participation and good work!
In this map, all players look like barrels. They can only
be identified as players when they move or shoot. Try to
adjust your Deathmatch behaviour to this fact and make the
the best out of it.
For more info about all maps see the accompanying textfile
or visit www.milianmusik.de/doom/barrelsofun
Additional Credits to : All the mappers who contributed to this wad:
- Milian (idea, coordination, map 02)
- Barbapapa (maps 01 + 03)
- Alfred (map 04)
- Tourettes (map 05)
- BlackShark (maps 06 + 09, plus help with DEHACKED)
- Zero99 (maps 07 + 10)
- Xechireon (map 08)
- BestOfTheWorst (help with DEHACKED)
- all ZDaemon fellows who helped with ideas and testing
Makers of Zdoom/Zdaemon
ID Software
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* What is included *
New levels : 10
Sounds : Yes
Music : Yes
Graphics : New sky by BlackShark
Demos : No
Other files required : none
* Play Information *
Game : Doom 2
Map # : 1-10
Single Player : No
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 2 months
Editor(s) used : Doombuilder, XWE
May Not Run With... : Other than ZDoom-based engines
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: www.milianmusik.de/doom