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Paradox 2

   (8 reviews)

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Tom's very last Doom2 level: it's a deathmatch fragfest with a cool double bridge in the middle.

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I have no idea how this plays in Deathmatch because I don't have any friends. The level consists of a small walled watery arena with a building in the middle; the design is such that the building seems to have three floors, linked by bridges that cross over in the middle of the map. Because it was done a million years ago it works fine with Doom2.exe. I imagine it might be too fiddly to flow well as a proper deathmatch level, but it looks good.

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Funduke, that comment made no sense whatever. Anyway, this is a small waste of time. I can't see anyone ever wanting to play this on deathmatch. Ever.0 stars

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A map that's pretty much a box map which is mainly composed of bridges and lifts. Not good. Try to be more original. It plays like ass too. And where's the damn ammo?!

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This is aesthetically nice. This is made by a superstar in the gaming world. This made some thing possible in vanilla, that would be consideed to be impossible for even high-skiled mappers. Because of that: 5/5 Greetings Funduike

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You CAN never give 0 stars to a Tom Mustaine map, never!. Not after working on the maps for the Master Levels and TNT Evilution

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  • File Reviews

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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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