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EntaPriz

   (19 reviews)

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3 Screenshots

About This File

My biggest level ever!

I saw wicked round spaceship named The Enterprize in a movie I forgot its name and I tried to recreate it in Doom2 and I was very happy because there is an awesome looking area that is round with windows. But since I from thailand, my sister who is 27 wanted me to put impse in the map but I thought it was too rude. I tried to make the gameplay very good, and this level took me friggan 3 weeks to make and its HUGE!. BTW I like eating sausages for lunch so if you wanna come over call me at 44782435276#7.

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Unknown date

  
sucks dick.

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Guest

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Boring repetative gameplay. 1/5 - Cutman

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Guest

Unknown date

  
not worth playing 1/5

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Guest

Unknown date

  
A typically useless level from this designer, and this time there's a little bit of racism in the readme file. It's a tedious bunch of identical rooms followed by some corridors. Doesn't look at all like the Enterprise. It's not funny as a novelty level, and it's no fun to play.

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Guest

Unknown date

  
Actually its quite fun to play once you get past the first part with the shotgun seargents. Especially considering Ruba made this.

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Guest

Unknown date

  
Fun for one run. 3/5

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Unknown date

  
This map wants to make me cry!. Its beautiful but its not. 2 Stars -PC

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Guest

Unknown date

  
sucks ass

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Guest

Unknown date

  
What the fuck is this shit?

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Guest

Unknown date

  
one of the few ruba's level that is interesting

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Guest

Unknown date

  
seems like you guyz have nothing good to say about anything ... so what the hell are you downloading these wads for ... morons

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Unknown date

  
Yeah really its not that bad. People are just used to expecting Ruba's maps to automatically be crap.

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Unknown date

  
impressive 4/5

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Unknown date

  
sucks a lot 0 stars of course

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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