Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Tower 1024

   (14 reviews)

Guest

2 Screenshots

About This File

OMG, not a jokewad! Yeah, it's just a normal 1024 map set in a tower in the middle of an urban environment.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Trupiak

  
pretty cool

Share this review


Link to review
everennui

  
Short and sweet!

Share this review


Link to review
Guest

Unknown date

  
Very boring and stupid city wad.

Share this review


Link to review
Guest

Unknown date

  
It's the worst 1024 map that I've ever seen.

Share this review


Link to review
Guest

Unknown date

  
It's okay, certainly nothing flashy, with a blue keycard that I didn't understand how to get. There's not much potential, really, in these miniaturized maps.

Share this review


Link to review
Guest

Unknown date

  
Wills is better at making jokewads. I'm not a big fan of 1024 maps, so I'll give it 3/5. -Moti

Share this review


Link to review
Guest

Unknown date

  
I like these 1k maps although this one is pretty average - I've seen a lot worse... anyway. BTW: A simple run and jump gets you the blue key. 3/5 -jb

Share this review


Link to review
Guest

Unknown date

  
This is a decent 1024x1024 map with a fairly uniform texture scheme and a couple of Zdoom features. As far as I can tell you have to jump to get the blue key. The map successfully gives the impression that it's slightly larger than a 1024x1024 area, and the cramped final battle is a nice touch. As a whole the level is almost the dictionary definition of average; it entertains and does not offend me but no more.

Share this review


Link to review
Guest

Unknown date

  
"1024 shit. Congrats. -1024/5" How come you said you gave this -1024 stars when the lowest is only 0 stars? Also, nice concept and map. 4/5

Share this review


Link to review
Guest

Unknown date

  
Don't be put off the original Dwarf City by this. "Average" sums it up rather generously, but I'll give it an extra star above what it deserves simply for not being (intended as) a jokewad. BTW, if jumping is meant to be used, then you don't need any keys at all, and can jump straight to the exit (assuming "actors are infinitely tall" is meant to be turned off). Could be done pacifist that way, but it's hardly worth it.

Share this review


Link to review
Guest

Unknown date

  
This isn't 1024 shit. 1024/5

Share this review


Link to review
Guest

Unknown date

  
A short, but good level. It had *just* enough ammo to get through it, which is something I like to see in a WAD (those with an overabundance of ammo, on the other hand, just aren't challenging enough, and don't force the player to use all of their weapons). Nice work!

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...