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Ode of Resurrection

   (13 reviews)

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Oldsk00lish techbase. Challenging. Not a huge map, but takes some time. Semi-nonlinear (wtf?).

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Zahid

  
Solid map...very well balanced gameplay and catchy architect...

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Unknown date

  
Quite nice, even though the design is a mixed bag, with some rather odd texture combinations and inconsistent quality, smallish and bland rooms right after interesting locations, as well as a few visual glitches. Gameplay is okay for the most part, though some of the monster placement could've been made more effective and dangerous for the player (the helpless cyber is a prime example). 3/5 - Belial

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Unknown date

  
Very good wad. tested with prboom+. played at uv with many saves - [rck]pantera 4.1 stars

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Unknown date

  
A high-density map that will leave you pumped full of hot, manly lead when you least expect it. 5/5 -Maes

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Unknown date

  
This map represents a tough challenge, its very difficult even for many experienced players. The architecture is very good throughout the base and some tough outdoor battles, I don't like the new night sky, its a bit cartoonish. This level would be a great one on co-op, but there is only a player 1 start. 4 Stars -PC

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Unknown date

  
An exceptionally well made non-linear level with effective use of outdoor 'ambience'. Recommended.

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Unknown date

  
Not bad. Not bad at all. This would have been really good if it supported coop, but sadly it doesn't.

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Unknown date

  
wow.........pretty intense. i like it. no co-op though. 4/5 -JOKER

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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