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Core

   (37 reviews)

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A (almost) TC that follows the idea of making a series of small maps with a storyline about hellspawn and such (similar to doom2). It was supposed to follow the "classic" doom2 style gameplay, so it should feel like doom2.

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Guest

Unknown date

  
Man Its not that bad I mean cmon.

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Guest

Unknown date

  
Small cramped levels, severely over powered monsters, uber-strong weapons (the ray of sunlight in this), and on top of everything, you face a boss that is (nearly) impossible to kill. I mean, what the hell was Nutcracker thinking?

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Unknown date

  
Its a waste of download space and the lowest rated wad I've come accross. Too many bad wads deliberatly released today, just to piss off these lame reviewers. In fact I'm so lame I'm going to give it the lowest rating ever. -5 out of 5 stars. (Thats minus 5 stars!) -PC

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Unknown date

  
For almost two years work and so much stuff copied from others this is a poor attempt for 2007. I cannot find any positive points other than it is playable. No nuts were cracked in the making of this one Jake! Maybe its time to think 'inside' the box and harness game-play-ability. 1/5 -jb

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Unknown date

  
I'm still cumming. 3.14/5

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Guest

Unknown date

  
Incredibly bad.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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