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Onslaught DM 3 (v.1.1)

   (19 reviews)

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21 head to head deathmatch maps with faced paced action. This is a 1on1 specific mapset. For FFA more than 4 players is not recommended.

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Guest

Unknown date

  
Shame nobody plays this. Seem rather known even though the maps are wonderful.

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Guest

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I wish i could make clocks turn backwards. I love this because this is my finest. I love this because i died for Doom. I love this because i lost connections to Hobo. So if you ever read this Hobo. Now i have everything simply find me using akimovp @@ bk.ru or +7 925 100 58 and 39. Contact me no matter of what. Yours. Ak-01. I know about cat with a tinfoilf`cking head. The one i shot on the camera and you told its more looks like dead. And some more stuff.

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Mildly disappointing. Not bad maps per se, but too much visual clutter and not enough architectural invention. I preferred Onslaught 2.

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Guest

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just outstanding. nearest comparison would be Crucified Dreams but that fell short mainly due to a muddle of map sizes. this is solid, focused, looks stunning and is never formulaic - cybershark

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5 stars indeed. -Moti

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Pure awesomeness. My favorite dm map style. 5/5 -th0r

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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