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Shades of Gray

   (14 reviews)

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About This File

A little map sets into a hidden mountain UAC base. Knewing how much you love to hate Wolf3d dudes in doom maps i'll modify them whit that blonde dude you'll seen in this map...

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Guest

Guest

Unknown date

  
Quite short map, with nearly no ideas. Average and unmemorable. The fight with Arch-ville isn't fair. It is really more abuot luck, when you can't hide. Average map so 2.5/5 - Damned

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Guest

Unknown date

  
Good map, only too short. Ehi ragazzo, devi migliorare un po' il tuo Inglese :-) Bel livello, ma troppo corto 4/5 -Maes

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Guest

Unknown date

  
A very average and unmemorable map. Maybe worth one play through at most. No real need for Boom features either. The blue key can be grabbed without releasing the arch-vile.

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Guest

Unknown date

  
neat short map with enough variety and pleasing design. the gameplay is a bit boring at times due to the crampedness of some areas though.

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Guest

Unknown date

  
ok and worth to play, but needs more work here and there 3/5

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Guest

Unknown date

  
A nice E2 style level, though a bit unrealistic in places. A few good surprises. It can be quite difficult if you aren't careful. 3.5 Stars -PC

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Guest

Unknown date

  
Pretty simple, but well executed.

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Guest

Unknown date

  
Too short :( Why are there so many cells? 3/5 - Siggi

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Guest

Unknown date

  
Dull. But not bad for a half-baked attempt.

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Guest

Unknown date

  
Pretty Good. 3/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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